Critical Role's Campaign 4 has introduced six new players, and the show's creators suggest that adding new faces may become a regular part of the series to ensure its longevity beyond the original cast.
Fantasy Grounds, a long-standing D&D virtual tabletop, has shifted to a free-to-play model, offering core features at no cost while keeping its licensed content and assets behind a paywall, aiming to increase accessibility and lower barriers for players.
Wizards of the Coast is revising the Hexblade Warlock subclass in Dungeons & Dragons following negative feedback on its recent updates, aiming to restore its melee combat viability and thematic appeal while balancing gameplay. The new versions focus on enhancing melee capabilities, healing, and versatility, but still face challenges like armor proficiency and flavor consistency, reflecting ongoing efforts to refine the subclass for future releases.
Larian Studios CEO Swen Vincke announced that Baldur's Gate 3 and its characters now belong to Wizards of the Coast (WOTC) and its parent company Hasbro, as the studio moves on to new projects. Fans express concern over the fate of the beloved characters, with some expressing worry about WOTC's stewardship of D&D. While some hope WOTC will treat the characters with respect, others fear a dissatisfying fate for the BG3 cast, drawing parallels to the post-BG2 supplemental materials.
Larian Studios' Swen Vincke confirms that while there won't be full-fledged DLC or a sequel for Baldur's Gate 3, the game will still receive updates such as mod support and new ending cinematics. Vincke expressed excitement for the studio's next game and assured fans that the characters from BG3 now belong to Wizard of the Coast. Despite not continuing with Baldur's Gate 4, Larian Studios has ambitious plans for a new RPG, and Hasbro supports their decision to take the time needed to deliver great D&D games.
In Helldivers 2, players died over 10 million times on planet Mort, while the game's war master Joel observed the chaos and called it a "thing of beauty." Developer Arrowhead Game Studios' community manager shared insights into Joel's role, emphasizing his dedication to the community and his efforts to balance the game's challenges based on player interactions. As the game continues to evolve, players are engaging in a dialogue with Joel, who has been perceived as both an adversary and a generous benefactor. The game's active population and the evolving dynamics between players and developers will likely shape the future of Helldivers 2.
Helldivers 2's dynamic warfront is managed by a single D&D-style game master named Joel, who recently required "emergency" reinforcements due to the game's explosive launch. Arrowhead Game Studios expanded Joel's team to support him, as he was overwhelmed by player expectations and lack of sleep. The community manager assured players that Joel has a team and advisors, and they may get more details on the GM system in a future blog post. Despite the challenges, Arrowhead is working to support Joel, and players eagerly await insights from the infamous galactic D&D master.
Hasbro has reported a decline in overall revenues but has earned around $90 million from its licensing deal with Larian Studios for Baldur's Gate 3, contributing to a 10% increase in its Wizards of the Coast and digital gaming segments. The game has been a huge hit, with strong player numbers and overwhelmingly positive reviews on Steam. Hasbro expects to continue making money from the game for years to come and hints at more D&D-based video games in the future.
Five spells in Dungeons and Dragons have caused controversy and discussion due to their impact on the game. These spells include Find Traps, Simulacrum, Gift of Alacrity, Healing Spirit, and Silvery Barbs, each with their own issues ranging from not functioning as intended to potentially unbalancing encounters. Despite official errata and updates, these spells continue to spark debate among players.
Dungeons & Dragons 5e's key rules expansions, including Xanathar’s Guide to Everything, Tasha’s Cauldron of Everything, and Mordenkainen Presents Monsters of the Multiverse, have been bundled together, offering new classes, feats, spells, and monsters for DMs and players. This comprehensive set also includes a decorative DM screen and is designed to keep the game fresh and exciting, making it a great deal for any adventuring party.
Resolution Games and Wizards of the Coast are collaborating to develop the first officially licensed Dungeons & Dragons VR game, marking a significant milestone for the Swedish VR studio known for titles like Demeo and Cook-Out. The game's details and images are yet to be revealed, but the partnership aims to bring the rich fantasy world of D&D to life in virtual reality, leveraging Resolution Games' expertise in creating shared gaming experiences.
The D&D Waterdeep: Dragon Heist campaign, known for its unique urban setting and thrilling heist storyline, is currently on sale for 51% off on Amazon. This introductory adventure for new players or groups of any experience level allows players to navigate through a world of crimelords, deceit, dark magic, and monsters. The campaign can be tailored to suit different group needs and can be seamlessly connected to the Waterdeep: Dungeon of the Mad Mage campaign. Additionally, with the upcoming rules update in 2024, D&D's new rules will be backward compatible with existing 5e content, ensuring the longevity of sourcebooks like Dragon Heist.
Amazon is offering a historic low price on a D&D campaign case during their Black Friday sales, with a 69% discount. The case is specifically designed for terrain and can hold all the maps and tiles needed for a D&D campaign. It comes with 30 double-sided terrain tiles and customizable objects and icons. This is a great opportunity for DMs to easily transport their D&D essentials and enhance their group's adventuring experience.
In a video discussing Dragonbane, a Swedish RPG based on Drakar och Demoner, ThatBronzeGirl highlights five things that Dragonbane does better than D&D, including survival mechanics, flexible spellcasting, and exciting critical hits. The comparison between the two systems is thought-provoking and interesting for RPG enthusiasts.
A Baldur's Gate 3 player highlights the necessity of the game's level cap at 12 by questioning why they can't use a spell to heal a character's Infernal Heart. The player suggests raising the level cap to 13 to access the Regenerate spell, but this would introduce overpowered spells and undermine the game's balance. The level cap not only provides a defined sandbox for players but also helps with the game's workload and project management.