Tag

Cutscenes

All articles tagged with #cutscenes

gaming1 year ago

Indiana Jones and the Great Circle: A Cinematic Gaming Epic with 4 Hours of Cutscenes

MachineGames' upcoming title, Indiana Jones and the Great Circle, will feature nearly four hours of cutscenes, almost the length of two Indiana Jones movies. Creative director Axel Torvenius revealed that the game is the studio's largest project to date and retains the story outline pitched by Bethesda's Todd Howard to George Lucas in 2009. The game will release on Xbox Series X|S and PC on December 9, with a PlayStation 5 release in Spring 2025. Meanwhile, an Indiana Jones-themed menu is available at IHOP's International Bank of Pancakes.

gaming1 year ago

"Maximizing Your FF7 Rebirth Experience: Cutscene Caution and Story Recap Essentials"

Players of Final Fantasy VII Rebirth should be cautious when skipping cutscenes in the flashback chapter, as they may inadvertently miss essential story content. While parts of the flashback can be skipped after playing the demo, certain crucial scenes, such as Cloud's confrontation with Sephiroth in the reactor, cannot be skipped and are not included in the demo. It's important to pay attention and not rush through the flashback to ensure a complete understanding of the story in the full game release.

gaming2 years ago

"Game-Changing Feature in New Division Game Sets a New Standard for All Games"

Ubisoft's upcoming mobile game, The Division Resurgence, features a fast-forward option for cutscenes, allowing players to speed through dialogue and scenes they find repetitive or unnecessary. While not a groundbreaking concept, the inclusion of this feature in a mobile game is a pleasant surprise and prompts the question of why it isn't more commonly seen in games. The ability to selectively fast-forward through cutscenes has been well-received by players, offering convenience and flexibility without completely skipping important story elements.

entertainment2 years ago

"The Walking Dead: Destinies Game Receives Scathing Criticism from Fans"

Fans of The Walking Dead are expressing their horror and disappointment with the new video game adaptation, The Walking Dead: Destinies. The game allows players to change the events of the first three seasons of the TV show, but fans are criticizing its lack of quality and cohesiveness, particularly pointing out the poorly animated cutscenes. Despite being sold at a premium price, the game has been described as a laughing stock, with fans expressing their disbelief and disappointment.

gaming2 years ago

"Metal Gear Solid: Master Collection Adds Long-Awaited Cutscene Pause Feature"

Konami's upcoming Metal Gear Solid: Master Collection will finally allow players to pause cutscenes, a long-requested feature by fans. However, there's a catch: it takes 10 seconds for the pause menu to appear after pressing the pause button. It's unclear if this delay is intentional or a bug, but it may be addressed in an update or day one patch. The Master Collection includes Metal Gear 1 and 2, as well as Metal Gear Solid 1, 2, and 3, and is set to release on October 24 for PlayStation 4, Xbox Series, Nintendo Switch, and PC.

gaming2 years ago

Halo Infinite Drops Seasonal Cutscenes and Content Amid Reshuffle.

Halo Infinite has decided to forego seasonal narrative cutscenes to focus on gameplay improvements, content, and highly requested features. This decision was made after significant lay-offs at developer 343 Industries earlier this year. The mention of "shifted resources" may refer to the lay-offs that affected 343 earlier this year and saw Halo Infinite director Joseph Staten leave the developer. 343 is reportedly working on a new Halo project, codenamed Tatanka, built on Epic Games' Unreal Engine rather than the in-house Slipspace engine.

gaming2 years ago

"Updates and Insights on Final Fantasy XVI Release and Performance"

Final Fantasy XVI will receive a day-one patch to address performance issues, fix minor text errors, and resolve control flag and unexpected game closure issues. The patch will be a relatively small download and not mandatory. The developers also discussed feedback received after the release of the demo, including cutscenes and lip synchronization issues. The demo is focused on set-piece battles but will open up later, offering explorable areas. Final Fantasy XVI launches on June 22nd for PlayStation 5.