Steam has upgraded its PC performance monitor to include detailed metrics like separate counts for real and generated frames, CPU core usage, and VRAM availability, providing gamers with more precise tools for diagnosing performance issues, although it currently has some bugs.
Players of Dragon's Dogma 2 are planning an NPC murder spree to improve the game's frame rate after Capcom revealed that the PC version's performance issues may be linked to high CPU demand from NPCs. The community is discussing which non-essential NPCs to kill to boost performance, with some expressing concern about sacrificing game content for better frame rates. The game's high hardware demands have also been noted, with even high-end machines experiencing performance drops in densely populated areas.
Players of Dragon's Dogma 2 are planning an NPC murder spree to improve the game's frame-rate after Capcom revealed that the PC version's performance issues may be linked to high CPU demand from NPCs. Fans are discussing on Reddit which NPCs to kill, with some suggesting non-shopkeeper NPCs and guards as potential targets. The game's high hardware demands have led to a community-driven effort to identify inconsequential NPCs for slaughter, with some users joking about committing "mass genocide for more fps."
Cyberpunk 2077's upcoming Update 2.0 is expected to heavily stress both CPUs and GPUs, with the game potentially using up to 90% of modern-day eight-core CPUs. The lead scene programmer advises PC gamers to check their systems for stability and overheating issues before the update's release. The update will bring major improvements to gameplay systems, including revamped police and combat AI, new items, story quests, and gigs, as well as support for NVIDIA DLSS 3.5. Modder "Half Hogan PL" will also release an optimized Texture Pack for CP2077 in October.
A bug in Windows 11 is causing File Explorer to demand high CPU usage for some users, but Microsoft has a workaround until an official solution is released at the end of the month. The bug affects the Effective Access permissions dialog, but is unlikely to be experienced by home users. The workaround involves restarting the affected device or signing out of the affected user account.
Blizzard has implemented support for Microsoft's DirectStorage in Diablo 4, but it is not yet enabled. DirectStorage is expected to reduce loading times, but may slightly increase CPU usage. The game currently does not require a high-end CPU.
Microsoft has confirmed a bug in Windows 11's File Explorer that can cause high CPU usage when using the Effective Access feature. The bug appeared in recent updates for Windows 11 version 21H2 and 21H2. Microsoft is working on a permanent fix, but in the meantime, affected users can mitigate the issue by restarting their device or signing out. The bug is unlikely to be experienced by general consumers, as Effective Access is a feature rarely used by them.
Microsoft has confirmed a bug in Windows 11 that causes higher-than-usual CPU usage in File Explorer after installing the May 2023 Patch Tuesday update. The bug affects all Windows 11 versions and occurs when users try to check Effective Access permissions in the "Advanced Security Settings" dialog for shared files or folders. Microsoft is working on a permanent fix, but in the meantime, users can temporarily resolve the issue by restarting their computer or signing out and back in.
Microsoft has released a bug-fixing update to its Windows Defender antimalware application that resolves a five-year-old issue that was negatively affecting Firefox users during their web browsing sessions. The issue was caused by the Antimalware Service Executable component of Defender (MsMpEng.exe) that was executing a high number of calls to the OS kernel's VirtualProtect function while tracing Windows events (ETW). This was using five times the CPU power with Firefox compared to other browsers. The recent update for Defender's antimalware engine provides a massive ~75% improvement in CPU usage while browsing the web with Firefox.
The Last of Us Part 1 on PC has released a 14GB performance patch that includes "updated texture streaming to reduce CPU usage," but players still report high CPU and memory demands, with up to 100% usage and long shader compiling times on high-end hardware. While there have been improvements with each patch, game-breaking bugs still compromise the PC experience, leaving players eager for more effective updates.