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Commander

All articles tagged with #commander

Five-Color Turtle Power: Inside the TMNT Commander Deck
technology9 days ago

Five-Color Turtle Power: Inside the TMNT Commander Deck

Magic designer Melissa DeTora explains Turtle Power!, a five-color TMNT Commander deck built around +1/+1 counters to emulate leveling up. The team scrapped an initial character-select mechanic in favor of a partner system to give the deck a five-color identity, while incorporating TMNT arcade-game tropes and featuring characters like Irma and Bebop & Rocksteady. The article walks through the design process, thematic choices, and the resulting flavor that goes beyond the main set.

Lorwyn Eclipsed Sparks Treefolk Price Surge
finance10 days ago

Lorwyn Eclipsed Sparks Treefolk Price Surge

Lorwyn Eclipsed has ignited demand for Treebeard, Gracious Host (a Treefolk engine used in Commander), pushing prices up from a budget $0.57 to around $6–$7 for near‑mint copies, with market prices hitting higher highs due to dwindling supply. The surge reflects its rising role in Lorwyn Eclipsed‑themed builds (notably Doran and Food/lifegain shells) and broader Treefolk play, though volatility remains as more sets release and demand shifts.

Magic Pride Returns with New Gilded Lotus Promo and Collectible Pin
gaming11 days ago

Magic Pride Returns with New Gilded Lotus Promo and Collectible Pin

Magic Presents: Pride returns June 5–14, 2026, inviting local game stores to host a Pride-themed Commander event where players pair two legal commanders with partner, build a deck that expresses their Pride, and receive a foil Gilded Lotus promo illustrated by Merlin G.G. featuring the Gruulfriends Chandra and Nissa, plus an enamel pin; registration closes March 27 and the event will run in many regions worldwide.

MTG Feb 9 B&R: Biorhythm Returns, Lutri Unbanned with Limits, Historic Temple Banned
gaming18 days ago

MTG Feb 9 B&R: Biorhythm Returns, Lutri Unbanned with Limits, Historic Temple Banned

February 9’s MTG Banned and Restricted update unbans Biorhythm (added to Game Changers), unbans Lutri the Spellchaser with a restriction that it cannot be a companion, and upgrades Farewell to a Game Changer. Historic Eldrazi Temple is banned; several other cards (Ajani, Nacatl Pariah; Crop Rotation; Scholar of the Lost Trove) are banned, while Magus of the Moon, Harbinger of the Seas, Force of Vigor, Force of Negation, Endurance, Wilderness Reclamation, and Agent of Treachery are unbanned. Timeless Necropotence is restricted. Arena format sees rebalances, and Commander experiences only modest changes with no sweeping B&R overhauls.

Commander 2026 Update: Hybrid Debate Paused, Brackets Stabilize, Farewell Joins Game Changers
gaming18 days ago

Commander 2026 Update: Hybrid Debate Paused, Brackets Stabilize, Farewell Joins Game Changers

The Commander Format Panel outlines 2026 plans: the hybrid mana rule discussion is shelved for now due to divided feedback, bracket tweaks are paused until at least one MagicCon to avoid confusion, and Game Changers updates include Farewell joining at Bracket 3+ and Biorhythm joining the list, with Lutri excluded. A potential additional ban update remains possible later in the year, with updates likely around May/June after events this year.

Wizards Unveils Seven D&D Secret Lair Drops in Roll for Initiative
news23 days ago

Wizards Unveils Seven D&D Secret Lair Drops in Roll for Initiative

Wizards of the Coast announced a Roll for Initiative Superdrop featuring seven new Secret Lair drops themed around D&D, set to launch February 9 and fully spoiled in advance. The lineup includes Shadowheart’s Devotion, Gale’s Ambition, Black Lights & Dark Dungeons, Shadows Over Baldur’s Gate, Strahd’s Descent, Whispers in Candlekeep, and Lands of the Forgotten Realms—each offering a mix of new cards and valuable reprints (from Ancient Bronze Dragon and Personal Tutor to Counterspell and Prosper). Total value varies by drop, with several high-value reprints and staples that could appeal to both collectors and Commander players. The rollout follows community backlash to a prior Chaos Vault release, and Wizards appears to be aiming to rebuild goodwill with strong, value-forward drops.

Equilibrium: The One-Mana Enchantment Fueling Infinite Commander Loops
magic-the-gathering1 month ago

Equilibrium: The One-Mana Enchantment Fueling Infinite Commander Loops

The piece spotlights Equilibrium, a cheap one-mana enchantment that makes each creature you cast bounce back to hand, enabling powerful value plays and near-infinite combos in Commander when paired with cards like Urza, Chulaine, Sen Triplets, and other support. It outlines several combo paths—turning Equilibrium into removal via Warped Devotion or Horobi, Death’s Wail, or using Sen Triplets to play cards from opponents’ hands—along with practical, lower-risk lines that recur creatures for value. Despite its potential, Equilibrium remains underplayed (about 0.21% on EDHREC) and affordable (a Future Sight reprint variant can be found for under $1).

Magic: The Gathering's Edge of Eternities Introduces New Combos, Cards, and Rules Changes
games8 months ago

Magic: The Gathering's Edge of Eternities Introduces New Combos, Cards, and Rules Changes

At MagicCon: Las Vegas, new spoilers for Magic: The Gathering's Edge of Eternities set were revealed, including two secondary Commanders, Kilo, Apogee Mind and Szarel, Genesis Shepherd. Kilo enables multiple infinite combo strategies with cards like Aura of Dominion and Pentad Prism, while Szarel focuses on land sacrifice and recursion, offering new build-around potential. These cards introduce exciting gameplay mechanics and deck-building opportunities.

MTG Edge of Eternities Introduces Vehicle Commanders and New Card Debuts
games8 months ago

MTG Edge of Eternities Introduces Vehicle Commanders and New Card Debuts

Wizards of the Coast announced a rule change for Magic: The Gathering's Commander format, allowing legendary Vehicles and Spacecraft to be played as Commanders starting July 25th, which could expand the variety of playable Commanders, though current options have limitations. The change is expected to make spoiler seasons more exciting for Commander players, with future potential for more powerful legendary Vehicles and Spacecraft.