Bungie is preparing for a new closed playtest of its PvP shooter Marathon later this month, inviting select players who participated in the alpha to test from June 27-29 under NDA, as the studio continues to refine the game ahead of its delayed September 2025 launch.
Baldur's Gate 3 will introduce official mod support in September, following a summer of testing that starts with a closed alpha today. The alpha will develop mod tools and integrate existing mods, while a closed beta in July will gather feedback. The modding toolkit will use Mod.io for cross-platform support, and while some mods may not be officially supported, external modding will still be possible.
Gameplay footage of Valve's unannounced 6v6 third-person shooter, reportedly called Deadlock, has leaked. The game, currently in closed alpha with hundreds of playtesters, features 19 heroes and combines tower defense mechanics with a fantasy-steampunk setting. Valve aims for Deadlock to be its next major competitive title, akin to Counter-Strike and Dota.
BitCraft, a community-driven sandbox MMORPG, has released its official gameplay reveal trailer showcasing features such as farming, hunting, crafting, city-building, and social strategy, along with music by composer Austin Wintory. The closed alpha release is set to begin on April 2, and interested players can sign up on the official BitCraft site.
Rocksteady has lifted the NDA on the closed alpha for Suicide Squad: Kill the Justice League, allowing players to discuss their experiences but not share videos or screenshots. The game, set for release in January 2024, features four supervillains taking on the Justice League in an open-world Metropolis setting, with live service elements such as a battle pass and gear score progression. Despite facing skepticism from fans, Rocksteady aims to engage players and address concerns ahead of the game's launch.
Warner Bros. and Rocksteady have lifted the NDA on the closed alpha test for Suicide Squad: Kill the Justice League, allowing players to share their feedback. Impressions are mixed, with some praising the fun gameplay and character moments, while others criticize clunky movement and shooting. Overall, there's a 10:1 ratio of positive to negative feedback, but it remains to be seen how this will translate to the game's launch and long-term success as a live service.