"Monopoly Go: The Marketing Budget That Rivals AAA Game Development Costs"

TL;DR Summary
The free-to-play mobile game Monopoly Go has generated over $2 billion in revenue within its first 10 months, with developer Scopely spending a staggering $500 million on marketing and user acquisition. This marketing budget surpasses the development costs of major AAA titles like The Last of Us Part 2 and Horizon Forbidden West. The game's hyperlocal marketing approach, tailored to each region, contributed to rapid recoupment of spending within days or weeks, a feat uncommon in the gaming industry. Monopoly Go's success highlights the immense scale and revenue potential of some mobile games.
- Monopoly Go Devs Spent More On Marketing Than It Cost To Develop The Last Of Us 2 GameSpot
- Monopoly Go Marketing Budget Was Almost Half A Billion Dollars Kotaku
- Monopoly Go hits $2B in revenue just 10 months after launch VentureBeat
- Scopely's Massimo Maietti to discuss the record-breaking hit Monopoly GO! at Pocket Gamer Connects San Francisco Pocket Gamer.Biz
- Monopoly Go's marketing budget is said to be bigger than most AAA games' development budget Gamereactor UK
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