Baldur's Gate 3 Faced Crunch but Aims for Unmatched RPG Legacy

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Source: Eurogamer
Baldur's Gate 3 Faced Crunch but Aims for Unmatched RPG Legacy
Photo: Eurogamer
TL;DR Summary

Larian Studios' CEO Swen Vincke admitted that the team had to engage in some crunch while developing Baldur's Gate 3, though it was minimal and rarely required weekend work. He emphasized that overtime was compensated and that the studio's crunch was less severe compared to past projects. Additionally, Larian announced delays for the physical PS5 deluxe editions in North America and confirmed that their next game will not be related to Baldur's Gate or Dungeons and Dragons.

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