Anshar Studios discusses shipping first UE5 third-party game with Lumen.

TL;DR Summary
Anshar Studios discusses the implementation of Unreal Engine 5's Lumen technology, console specs, and the newly announced MacOS version optimized for Apple Silicon in the upcoming release of Layers of Fear, the first third-party game built using UE5. The game features Lumen's ray tracing features, Niagara VFX system, and a choice of Quality or Performance mode on consoles. The game will also support AMD FSR integration and PSO Cache system to mitigate stuttering issues. Anshar Studios also announced the MacOS version of the game, which supports Lumen global illumination and reflections system and MetalFX Upscaling.
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