Baldur's Gate 3 Faced Less Crunch, Writer Unconcerned About Sequel's Direction

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Source: Push Square
Baldur's Gate 3 Faced Less Crunch, Writer Unconcerned About Sequel's Direction
Photo: Push Square
TL;DR Summary

Larian Studios' CEO Swen Vincke revealed that the development of Baldur's Gate 3 required less crunch compared to their previous games, thanks to their global studio structure. While some overtime was necessary, it was minimal and employees were compensated, with weekend work being very rare.

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