
The Science Behind VR Sickness: Exploring Individual Differences.
The severity of cybersickness experienced while playing virtual reality (VR) games is affected by how our senses adjust to the conflict between reality and virtual reality. Researchers found that the subjective visual vertical (SVV) shifts considerably after playing high-intensity VR games, and this adjustment affects the severity of cybersickness. Those who experienced less sickness were more likely to have the largest change in the SVV following exposure to high-intensity VR. Understanding the relationship between sensory reweighting and cybersickness susceptibility can lead to the development of personalized cybersickness mitigation strategies and VR experiences.