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Skyrim

All articles tagged with #skyrim

Skyrim Switch 2 Patch Delivers 60FPS, Latency Reduction, and Visual Tweaks
technology6 days ago

Skyrim Switch 2 Patch Delivers 60FPS, Latency Reduction, and Visual Tweaks

Patch 1.2 for Skyrim Anniversary Edition on Switch 2 adds a 60fps performance mode and a 30fps visuals mode, fixes jittery water reflections and blue trees, and delivers a substantial boost in input latency—though the game still downloads a massive 53GB and the 60fps mode sacrifices resolution (dynamic 576p–1080p in docked play) with some occasional frame-time spikes; docked play mostly hits 60fps in many areas, while portable mode remains at 1080p visuals with DLAA but with lower foliage detail and still-present trade-offs. Overall, a major improvement that brings the port closer to other current-gen versions.

TES6 to Use Creation Engine 3, Building on Starfield Tech
gaming9 days ago

TES6 to Use Creation Engine 3, Building on Starfield Tech

Bethesda confirms The Elder Scrolls 6 will run on Creation Engine 3, an upgraded version of the tech behind Starfield and Skyrim. Todd Howard said they’ve upgraded Creation Engine 2 to 3 for TES6, improving rendering, world systems, loading, and near‑camera detail. There’s still no release window or platforms, and TES6 remains years away; Oblivion Remastered used Unreal Engine 5, but TES6 will stay with Creation Engine lineage.

Skyrim Switch 2 Gets 60fps Boost With New Performance Mode in Patch
gaming10 days ago

Skyrim Switch 2 Gets 60fps Boost With New Performance Mode in Patch

Bethesda’s Skyrim update for Nintendo Switch 2 adds a 60fps mode via a Display setting (Prioritize Performance) alongside a 30fps Visuals option. The patch includes extensive crash fixes, performance tweaks across several locations, UI and input improvements, and localization updates, delivering broader stability and smoother gameplay on the Switch 2.

Skyrim Switch 2 Gets 60FPS Boost in 1.2 Patch
games10 days ago

Skyrim Switch 2 Gets 60FPS Boost in 1.2 Patch

Bethesda’s The Elder Scrolls V: Skyrim on Switch 2 gains a free 60FPS performance mode with Update 1.2, while keeping a 30FPS option in Prioritize Visuals for smoother visuals. The patch addresses crashes, audio and visual bugs, and improves performance in several areas (e.g., Talking Stone giant camp, combat at Secunda’s Kiss), along with UI and control tweaks, delivering a noticeably steadier port than before.

Skyrim on Nintendo Switch 2 Adds 60 Hz Mode and 30 FPS Lock in Version 1.2 Update
gaming10 days ago

Skyrim on Nintendo Switch 2 Adds 60 Hz Mode and 30 FPS Lock in Version 1.2 Update

Skyrim on Nintendo Switch 2 has been updated to version 1.2, adding a 60 Hz display mode with options to Prioritize Visuals or Prioritize Performance; in Visuals mode the game runs at a locked 30 FPS, while performance has been improved across various areas, and a broad patch notes list fixes crashes, audio, UI, controls, and localization issues.

Bethesda's Hype Sways Starfield's Reception, Says Skyrim Designer
gaming24 days ago

Bethesda's Hype Sways Starfield's Reception, Says Skyrim Designer

Skyrim designer Bruce Nesmith says Starfield would likely have been hailed as groundbreaking if released by a different studio, but Bethesda’s towering reputation created unrealistically high expectations that colored the reception. The game is solid but hasn’t matched fan hopes, while The Elder Scrolls VI and Fallout 5 face the difficult task of meeting those hype levels; a rumored big update could address common complaints (load times, space flight) and shift perceptions.

TES VI as Empire Strikes Back–Style Cliffhanger, Says Former Skyrim Co-Lead
gaming1 month ago

TES VI as Empire Strikes Back–Style Cliffhanger, Says Former Skyrim Co-Lead

Former Skyrim co-lead Kurt Kuhlmann says The Elder Scrolls VI would have been an Empire Strikes Back–style game, with the Thalmor on the march and a cliffhanger ending leading into TES VII; he was reportedly offered the TES6 lead but wasn’t chosen, and delays from Fallout 76 and Starfield helped push TES6 further away, with Bethesda focusing on other projects while TES6 remains years from release after its 2018 reveal.

Ex-Bethesda Artist: TES6 and Fallout 5 Face Unwinnable Public Backlash Regardless of Quality
games1 month ago

Ex-Bethesda Artist: TES6 and Fallout 5 Face Unwinnable Public Backlash Regardless of Quality

A former Bethesda lead artist, Nate Purkeypile, says TES6 and Fallout 5 are in a no-win situation due to enormous expectations and rampant hate from fans, including threats, meaning even a game as acclaimed as Skyrim would still be met with harsh criticism. He left Bethesda partly because living up to Skyrim’s legacy and the negative fan reaction surrounding Starfield add intense pressure on the next titles.

TES6 Reveal Aimed to Ease Skyrim Backlash, Says Former Bethesda Artist
games1 month ago

TES6 Reveal Aimed to Ease Skyrim Backlash, Says Former Bethesda Artist

Former Bethesda lead artist Nate Purkeypile says The Elder Scrolls 6 was announced so early to prevent fan backlash after the long wait since Skyrim, noting the high expectations around the series and that Bethesda is willing to delay to ensure quality, as evidenced by Starfield’s development—TES6 was revealed with Starfield in 2018 and could stretch into a lengthy wait before release, reflecting a no‑win situation shaped by fan anticipation.

Crimson Desert Promises a World Twice Skyrim’s Size, Debuts in 2026
gaming1 month ago

Crimson Desert Promises a World Twice Skyrim’s Size, Debuts in 2026

Crimson Desert, an open-world RPG from Pearl Abyss, releases March 19, 2026 for PC, PS5, and Xbox Series X. The game’s world is described as at least twice as large as Skyrim’s playable area and bigger than Red Dead Redemption 2, with flying dragon mounts adding more scale. While hype is high, some pre-release footage appears shallow, and it remains to be seen whether the expansive world will feel alive and offer depth in story and exploration.