Tag

Pricing Plan

All articles tagged with #pricing plan

Epic Games Introduces New Pricing for Non-Game Unreal Engine Projects
technology1 year ago

Epic Games Introduces New Pricing for Non-Game Unreal Engine Projects

Epic Games will introduce a new annual subscription fee of $1,850 "per seat" for non-game developers to use its Unreal Engine, starting with the release of version 5.4 in late April. This pricing model will not apply to game developers, who will continue to pay a 5 percent royalty on products earning over $1 million in lifetime gross revenue. The fee will apply to non-game developers creating linear content, immersive experiences, and infotainment systems, with exemptions for companies earning less than $1 million in annual gross revenue, students, educators, and hobbyists. The annual fee includes access to Unreal Engine, Twinmotion, and RealityCapture, with plans to integrate them directly into the Unreal Engine by 2025.

Unity Revises Pricing Model and Apologizes for Controversial Changes
technology2 years ago

Unity Revises Pricing Model and Apologizes for Controversial Changes

Unity, the game engine maker, has issued an apology and made revisions to its controversial plan to charge developers a fee based on the number of game downloads installed. The company faced backlash from the gaming community after announcing the new pricing policy, which contradicted its previous promise of a flat fee per-seat. Unity's share price has fallen since the announcement, and the company closed offices due to an alleged threat. The revised policy includes exemptions for games with less than $1 million in revenue and offers two revenue sharing options for games subject to the runtime fee. Unity hopes to regain the trust of developers with these changes.