
"Palworld's Monthly Server Costs Spark Price War Between Tencent and Alibaba"
Palworld, an indie game in early access, has sold 19 million copies across Steam and Xbox, with its CEO revealing that the monthly server costs are estimated at almost $500k USD, due to the massive number of concurrent players and the company's commitment to never letting the service go down. Despite the high costs, Pocketpair plans to increase the game's multiplayer capabilities in the future.