Tag

Load Times

All articles tagged with #load times

gaming2 years ago

Unveiling Satoru Iwata's Contributions to Pokemon Gold and Silver

Late Nintendo president Satoru Iwata's contributions to Pokemon Gold and Silver clarified - he developed an algorithm that improved load times at the start of battles, but did not help fit both Johto and Kanto on a single cartridge. Game Freak utilized a larger one megabyte Game Boy cartridge to include Kanto in the game, while Iwata's code actually decreased storage space slightly.

gaming2 years ago

Diablo IV to Get Faster Load Times with DirectStorage Support

Blizzard's upcoming game, Diablo IV, is planning to enable Microsoft's DirectStorage API in the future, which can fully leverage the higher bandwidth in today's NVMe SSD drives to accelerate load times. Currently, only one game, Forspoken, supports DirectStorage, indicating that the API can be hard for software developers to implement. DirectStorage 1.1 promises to cut down load times even more by leveraging not just the SSD, but also a PC's graphics card to further streamline the game-loading process.

gaming2 years ago

"Master Final Fantasy 16 with this Ultimate Guide and Performance Tips"

Final Fantasy 16 has two modes, Quality and Performance, with aggressive dynamic resolution scaling. Quality mode runs at a solid 30 frames per second, while Performance mode often drops below 60 frames per second and has noticeable visual compromises. Load times are incredibly short, and Square Enix has committed to improving the game's performance and allowing players to disable motion blur in an upcoming update.

gaming2 years ago

"Diablo IV Supports DirectStorage API and Introduces Level 25 Druid Gameplay"

Dataminers have found files related to Microsoft's DirectStorage API in the Diablo IV beta, which could potentially reduce load times in the game by taking advantage of SSD hardware. If implemented, Diablo IV would become the second PC game to support DirectStorage, following Forspoken. DirectStorage was released in March 2022 and aims to reduce CPU overhead and improve background processing. However, Forspoken's recent patch improved performance but increased load times. Diablo IV will release on June 6th and support NVIDIA DLSS 3 at launch, with ray tracing added in a post-launch update.