Originally Published 2 months ago — by Hacker News
The article expresses frustration with intrusive and poorly implemented AI features in software and websites, criticizing their impact on user experience, industry motives, and the overall disrespect towards users, while lamenting the loss of genuine human interaction and the manipulative nature of current tech practices.
Celebrating its 75th anniversary, Sunset Boulevard remains a haunting critique of Hollywood's obsession with youth and spectacle, highlighting the industry's cyclical nature of rise and decline, and reflecting modern parallels where movies are smaller and less impactful despite bigger budgets. The film's enduring relevance underscores Hollywood's ongoing struggles with artistic integrity and commercial pressures.
Cybersecurity veteran Shlomo Kramer criticizes Palo Alto Networks' $25 billion acquisition of CyberArk, suggesting it marks the end of PANW's successful run and predicts a shift towards IBM-like platformization, with concerns over the company's multi-platform strategy and CyberArk's focus on human identity security.
Hideo Kojima criticizes the current state of big-budget video games for being too similar in visuals and systems, expressing a preference for innovative indie titles and dismissing upcoming remakes like Metal Gear Solid 3. He also shares his interest in space gaming and his expertise in military tactics.
Raphael Colantonio criticizes Microsoft's Game Pass for being an unsustainable and potentially harmful model for the gaming industry, citing massive costs, declining subscriber numbers, and industry layoffs, while acknowledging its benefits for indie developers and consumers. The debate has sparked mixed reactions, highlighting concerns about the long-term impact of such subscription services on game development and industry health.