FromSoftware is developing multiple projects across various genres, as revealed by company president Hidetaka Miyazaki. Following the success of Elden Ring's expansion "Shadow of the Erdtree," Miyazaki mentioned that some projects are directed by him while others are led by different directors, promising a diverse range of new experiences from the company.
Elden Ring's new DLC, Shadow of the Erdtree, is now available and is one of the toughest content pieces FromSoftware has ever released. Despite its difficulty, the DLC maintains the "tough-but-fair" design ethos that the developer is known for. In an interview, director Hidetaka Miyazaki stated that reducing the difficulty would undermine the game's core experience, which is built around the satisfaction of overcoming challenging obstacles. The DLC offers new weapons, armors, spells, and more, enhancing the already rich and rewarding gameplay.
Hidetaka Miyazaki, director of Elden Ring, asserts that reducing the game's difficulty would undermine its core experience, as the sense of achievement from overcoming challenges is essential. The new expansion, Shadow of the Erdtree, launching today, June 21, 2024, features some of FromSoftware's toughest bosses yet, maintaining the game's high difficulty level.
Hidetaka Miyazaki, director of Elden Ring, expressed interest in developing a traditional Japanese RPG but clarified it wouldn't be based on past FromSoftware titles like King's Field or Enchanted Arms. He feels more connected to the Armored Core series, having worked on previous installments. Meanwhile, FromSoftware is releasing substantial DLC for Elden Ring and exploring new co-op elements for future titles.
Despite Armored Core VI not achieving mainstream success, FromSoftware president Hidetaka Miyazaki confirms the series will continue, emphasizing its importance and potential for improvement.
FromSoftware president Hidetaka Miyazaki expresses a strong desire to continue the Armored Core series following the success of Armored Core 6: Fires of Rubicon. Despite the game's acclaim, Miyazaki acknowledges room for improvement and hints at future projects, including potential expansions and a follow-up title. The studio is also preparing to release the Elden Ring DLC, Shadow of the Erdtree, next month.
Hidetaka Miyazaki, the creator of Bloodborne, revealed that FromSoftware does not own the IP for Bloodborne, making a sequel unlikely and an Xbox release impossible without Sony's decision. Fans are eagerly awaiting news on FromSoftware's next project after Elden Ring's DLC, with rumors circulating about a possible Bloodborne 2 or remake.
Hidetaka Miyazaki, the renowned game director behind iconic titles like Demon’s Souls, Dark Souls, and Bloodborne, has revealed that Bloodborne surpasses its predecessors in a major gameplay aspect. Miyazaki explained that the armor parameters in Demon’s Souls and Dark Souls had significant flaws, which were addressed and improved upon in Bloodborne. This revelation came during an interview with FuturePress, where Miyazaki discussed the evolution of game development and the success of Bloodborne, which has sold over 7.46 million copies and generated net sales of $265 million.
Hidetaka Miyazaki confirmed that Elden Ring's upcoming DLC, Shadow of the Erdtree, will feature a leveling system similar to Sekiro, restraining player's attack power to increase difficulty and encourage non-linear exploration. This system aims to maintain the game's challenge for both new and veteran players, providing a fresh experience while accounting for the extensive time players have invested in the base game.
FromSoftware director Hidetaka Miyazaki expressed his desire to create more games as big as Elden Ring, stating that he wants to try if allowed. While confirming no current plans for a sequel or DLC for Elden Ring, Miyazaki's comments suggest that the game's success has left the studio eager to pursue similar projects. Elden Ring, the studio's largest game to date, represents a significant shift in direction and may influence the future of their action RPGs.
Elden Ring players are intrigued by FromSoftware boss Hidetaka Miyazaki's revelation that a final undiscovered secret exists within the game, sparking speculation and discussion among the gaming community. Miyazaki's comments have led fans to analyze the game's items, landscapes, and bosses in search of the elusive secret, with theories ranging from environmental clues to time-specific encounters. With the upcoming expansion, Shadow of the Erdtree, set to release in 2024, players are eager to uncover this mystery before the new content arrives.
Hidetaka Miyazaki, director of Dark Souls, Elden Ring, and Bloodborne, revealed that the lack of a Bloodborne sequel, remaster, or remake is due to Sony's ownership of the IP, not FromSoftware's lack of interest. Sony's first-party developer Japan Studio played a significant role in the game's development, and as a result, any decisions regarding the future of Bloodborne rest with Sony. While Miyazaki fondly remembers the project, he cannot discuss its future, but the success of the 2020 Demon's Souls remake suggests that there is still hope for a potential comeback.
The upcoming Elden Ring DLC, Shadow of the Erdtree, will introduce eight new weapon types, including Odachi, duelling shields, reverse hand swords, throwing daggers, and martial arts. These new weapons will offer players a variety of combat styles and capabilities, adding excitement to the game's already popular combat system. Hidetaka Miyazaki, the president of FromSoftware, has confirmed these additions and hinted at three more "peculiar and highly novel" weapon types to come.
Elden Ring director Hidetaka Miyazaki hints at a yet-to-be-discovered "small element" in the game, teasing players to look harder for it. The highly anticipated Elden Ring DLC, Shadow of the Erdtree, was recently revealed, offering a glimpse into FromSoftware's biggest DLC to date, based on George R. R. Martin's previous workings and featuring a world design that blurs the line between field areas and dungeons.
FromSoftware's director Hidetaka Miyazaki admits to his penchant for creating poisonous swamps in games, with the upcoming Elden Ring DLC featuring yet another one. Despite acknowledging this as a point of introspection, Miyazaki shows no signs of stopping. The DLC, set to launch on July 21, is anticipated to be the studio's largest yet, and the inclusion of a poison swamp has become a masochistic community joke. Miyazaki's penchant for these areas, often seen as comedic, may add an element of humor to the game.