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Hidetaka Miyazaki

All articles tagged with #hidetaka miyazaki

Bloodborne: Miyazaki’s Personal Masterpiece and Its Lasting Flavor
games1 month ago

Bloodborne: Miyazaki’s Personal Masterpiece and Its Lasting Flavor

Bloodborne is a “special game” to Hidetaka Miyazaki and “the strongest reflection” of his personal approach to game design, shaped by a challenging development cycle and his own storytelling, world-building, and gameplay ideas. The piece underscores Bloodborne’s enduring cult appeal, its PS4 exclusivity, and fan interest in a remake or PC port, while noting that a sequel remains unconfirmed.

"Elden Ring: Shadow of the Erdtree DLC Delivers Standalone-Level Challenge"
gaming1 year ago

"Elden Ring: Shadow of the Erdtree DLC Delivers Standalone-Level Challenge"

Elden Ring's new DLC, Shadow of the Erdtree, is now available and is one of the toughest content pieces FromSoftware has ever released. Despite its difficulty, the DLC maintains the "tough-but-fair" design ethos that the developer is known for. In an interview, director Hidetaka Miyazaki stated that reducing the difficulty would undermine the game's core experience, which is built around the satisfaction of overcoming challenging obstacles. The DLC offers new weapons, armors, spells, and more, enhancing the already rich and rewarding gameplay.

"Elden Ring: Shadow of the Erdtree Launches with New Challenges and Weapons"
gaming1 year ago

"Elden Ring: Shadow of the Erdtree Launches with New Challenges and Weapons"

Hidetaka Miyazaki, director of Elden Ring, asserts that reducing the game's difficulty would undermine its core experience, as the sense of achievement from overcoming challenges is essential. The new expansion, Shadow of the Erdtree, launching today, June 21, 2024, features some of FromSoftware's toughest bosses yet, maintaining the game's high difficulty level.

Hidetaka Miyazaki Open to Creating Traditional JRPG, Unrelated to Enchanted Arms
gaming1 year ago

Hidetaka Miyazaki Open to Creating Traditional JRPG, Unrelated to Enchanted Arms

Hidetaka Miyazaki, director of Elden Ring, expressed interest in developing a traditional Japanese RPG but clarified it wouldn't be based on past FromSoftware titles like King's Field or Enchanted Arms. He feels more connected to the Armored Core series, having worked on previous installments. Meanwhile, FromSoftware is releasing substantial DLC for Elden Ring and exploring new co-op elements for future titles.

Hidetaka Miyazaki Eyes Armored Core 6 Sequel for Future Improvements
gaming1 year ago

Hidetaka Miyazaki Eyes Armored Core 6 Sequel for Future Improvements

FromSoftware president Hidetaka Miyazaki expresses a strong desire to continue the Armored Core series following the success of Armored Core 6: Fires of Rubicon. Despite the game's acclaim, Miyazaki acknowledges room for improvement and hints at future projects, including potential expansions and a follow-up title. The studio is also preparing to release the Elden Ring DLC, Shadow of the Erdtree, next month.

"Hidetaka Miyazaki Declares Bloodborne's Superiority Over Demon's Souls and Dark Souls in Key Gameplay Element"
gaming1 year ago

"Hidetaka Miyazaki Declares Bloodborne's Superiority Over Demon's Souls and Dark Souls in Key Gameplay Element"

Hidetaka Miyazaki, the renowned game director behind iconic titles like Demon’s Souls, Dark Souls, and Bloodborne, has revealed that Bloodborne surpasses its predecessors in a major gameplay aspect. Miyazaki explained that the armor parameters in Demon’s Souls and Dark Souls had significant flaws, which were addressed and improved upon in Bloodborne. This revelation came during an interview with FuturePress, where Miyazaki discussed the evolution of game development and the success of Bloodborne, which has sold over 7.46 million copies and generated net sales of $265 million.

Elden Ring: Uncovering Secrets and Surprises After 1,000 Hours
gaming2 years ago

Elden Ring: Uncovering Secrets and Surprises After 1,000 Hours

Hidetaka Miyazaki confirmed that Elden Ring's upcoming DLC, Shadow of the Erdtree, will feature a leveling system similar to Sekiro, restraining player's attack power to increase difficulty and encourage non-linear exploration. This system aims to maintain the game's challenge for both new and veteran players, providing a fresh experience while accounting for the extensive time players have invested in the base game.

"Elden Ring Director Hidetaka Miyazaki's Ambitious Plans for Future Games Revealed"
gaming2 years ago

"Elden Ring Director Hidetaka Miyazaki's Ambitious Plans for Future Games Revealed"

FromSoftware director Hidetaka Miyazaki expressed his desire to create more games as big as Elden Ring, stating that he wants to try if allowed. While confirming no current plans for a sequel or DLC for Elden Ring, Miyazaki's comments suggest that the game's success has left the studio eager to pursue similar projects. Elden Ring, the studio's largest game to date, represents a significant shift in direction and may influence the future of their action RPGs.

"Miyazaki's Undiscovered Secret Tease: Elden Ring Fans Await Revelation"
gaming2 years ago

"Miyazaki's Undiscovered Secret Tease: Elden Ring Fans Await Revelation"

Elden Ring players are intrigued by FromSoftware boss Hidetaka Miyazaki's revelation that a final undiscovered secret exists within the game, sparking speculation and discussion among the gaming community. Miyazaki's comments have led fans to analyze the game's items, landscapes, and bosses in search of the elusive secret, with theories ranging from environmental clues to time-specific encounters. With the upcoming expansion, Shadow of the Erdtree, set to release in 2024, players are eager to uncover this mystery before the new content arrives.

"FromSoftware's Miyazaki Teases Bloodborne Sequel and Remake Plans"
gaming2 years ago

"FromSoftware's Miyazaki Teases Bloodborne Sequel and Remake Plans"

Hidetaka Miyazaki, director of Dark Souls, Elden Ring, and Bloodborne, revealed that the lack of a Bloodborne sequel, remaster, or remake is due to Sony's ownership of the IP, not FromSoftware's lack of interest. Sony's first-party developer Japan Studio played a significant role in the game's development, and as a result, any decisions regarding the future of Bloodborne rest with Sony. While Miyazaki fondly remembers the project, he cannot discuss its future, but the success of the 2020 Demon's Souls remake suggests that there is still hope for a potential comeback.

Elden Ring: New Weapon Types and DLC Price Confirm Huge Expansion
gaming2 years ago

Elden Ring: New Weapon Types and DLC Price Confirm Huge Expansion

The upcoming Elden Ring DLC, Shadow of the Erdtree, will introduce eight new weapon types, including Odachi, duelling shields, reverse hand swords, throwing daggers, and martial arts. These new weapons will offer players a variety of combat styles and capabilities, adding excitement to the game's already popular combat system. Hidetaka Miyazaki, the president of FromSoftware, has confirmed these additions and hinted at three more "peculiar and highly novel" weapon types to come.

Uncovering Elden Ring's Hidden Secrets: From DLC to Erdtree's Shadow
gaming2 years ago

Uncovering Elden Ring's Hidden Secrets: From DLC to Erdtree's Shadow

Elden Ring director Hidetaka Miyazaki hints at a yet-to-be-discovered "small element" in the game, teasing players to look harder for it. The highly anticipated Elden Ring DLC, Shadow of the Erdtree, was recently revealed, offering a glimpse into FromSoftware's biggest DLC to date, based on George R. R. Martin's previous workings and featuring a world design that blurs the line between field areas and dungeons.