Tag

Difficulty

All articles tagged with #difficulty

Elden Ring Nightreign's Forsaken Hollows DLC Offers Challenging New Content and Exciting Additions

Originally Published 1 month ago — by Eurogamer

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Source: Eurogamer

The upcoming Elden Ring Nightreign DLC, The Forsaken Hollows, is designed to be slightly more challenging than the main game, with a focus on balancing difficulty for both new and veteran players, influenced subtly by previous DLCs like Shadow of the Erdtree, and introduces new areas and enemies, launching on December 4th.

Team Cherry Discusses the Challenging and Strategic Difficulty of Silksong

Originally Published 3 months ago — by Nintendo Life

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Source: Nintendo Life

Team Cherry explains that the steep difficulty in Hollow Knight: Silksong is intentional, emphasizing player freedom and exploration to overcome challenges, with the game designed to allow players multiple ways to approach obstacles, making the experience both punishing and rewarding.

Hollow Knight: Silksong Offers Challenging Yet Optional Gameplay Choices

Originally Published 3 months ago — by Rock Paper Shotgun

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Source: Rock Paper Shotgun

Team Cherry acknowledges that Hollow Knight: Silksong has moments of steep difficulty but encourages players to explore and learn to overcome challenges, emphasizing that there are multiple ways to approach the game, including circumventing tough sections through exploration.

Hollow Knight: Silksong developers highlight challenging gameplay and increased freedom

Originally Published 3 months ago — by Eurogamer

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Source: Eurogamer

Team Cherry's Hollow Knight: Silksong emphasizes player freedom and exploration to mitigate difficulty, allowing players to avoid getting stuck by choosing different routes and strategies, while also increasing enemy complexity to match Hornet’s agility.

Silksong's Rise Sparks New Interest in Metroidvania Classics

Originally Published 3 months ago — by Eurogamer

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Source: Eurogamer

The article discusses the controversial mechanic of boss runbacks in video games, particularly in Soulslike titles, examining their evolution, purpose, and whether they still hold value or are outdated. It highlights differing opinions from developers and players, noting that while some see them as useful for learning and mastery, others find them frustrating and time-consuming, especially in modern games like Silksong. The debate continues on whether runbacks are a vital part of challenging gameplay or an archaic design element that should be phased out.

Hollow Knight: Silksong's Long-Awaited Release Sparks Gaming Debate and Technical Challenges

Originally Published 4 months ago — by Kotaku

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Source: Kotaku

The article discusses the ongoing debate in gaming about difficulty levels, highlighting that players play for different reasons—some for challenge and mastery, others for progress and story. It emphasizes that developer intent shapes game design, such as in Hollow Knight: Silksong, which is intentionally difficult. The piece advocates respecting both approaches, acknowledging that players should be free to enjoy games in their own way without being forced into a single perspective.

Hollow Knight: Silksong's Secret Cheat Code Turns Up the Difficulty

Originally Published 4 months ago — by GameSpot

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Source: GameSpot

Hollow Knight: Silksong features a cheat code to unlock Steel Soul Mode, which makes the game extremely challenging by giving players only one life. The mode can be activated via the 'Extras' menu, and the game is receiving updates to ease early boss difficulty, with PC mods available for further customization. The game has been a huge success, with over 5 million players.