Bloodborne: Miyazaki’s Personal Masterpiece and Its Lasting Flavor

TL;DR Summary
Bloodborne is a “special game” to Hidetaka Miyazaki and “the strongest reflection” of his personal approach to game design, shaped by a challenging development cycle and his own storytelling, world-building, and gameplay ideas. The piece underscores Bloodborne’s enduring cult appeal, its PS4 exclusivity, and fan interest in a remake or PC port, while noting that a sequel remains unconfirmed.
- Bloodborne "is a special game for me" says Hidetaka Miyazaki, and it's "the strongest reflection of my type of flavoring of a game that one can experience" GamesRadar+
- Hidetaka Miyazaki Says Bloodborne Is ‘A Special Game For Me,' Says He 'Imparted A Lot Of My Own Ideas' Into The Game PlayStation Universe
- Bloodborne Mentioned: Director Calls it a 'Special Game' and the 'Strongest Reflection' of Himself Push Square
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