Tag

Game Sequel

All articles tagged with #game sequel

PowerWash Simulator 2: Enhanced Cleaning and New Features in a Relaxing Sequel

Originally Published 5 months ago — by IGN

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Source: IGN

PowerWash Simulator 2 expands on its predecessor with new tools like the SwirlForce washer and abseiling equipment, larger and more detailed levels, and visual enhancements, while maintaining its satisfying, straightforward gameplay and quirky charm, promising an engaging experience for both new and veteran players.

"Rainbow Six Siege: Endless Potential and Everlasting Gameplay"

Originally Published 1 year ago — by Eurogamer.net

Featured image for "Rainbow Six Siege: Endless Potential and Everlasting Gameplay"
Source: Eurogamer.net

Rainbow Six Siege's creative director, Alexander Karpazis, expressed the team's intention to focus on building up the existing game rather than creating a sequel, citing the frustrations and costs associated with sequels. Karpazis emphasized the game's potential for longevity, attributing it to the team's talent and tools, and the continuous improvement of the game's engine. Ubisoft recently unveiled Year 9 Season 1, Operation Deadly Omen, and has implemented reputation penalties for abusive voice chat in Rainbow Six Siege.

"Rainbow Six Siege Director Warns Against Sequel After 9 Years: Avoiding the Pitfalls of Dropping the Ball"

Originally Published 1 year ago — by PC Gamer

Featured image for "Rainbow Six Siege Director Warns Against Sequel After 9 Years: Avoiding the Pitfalls of Dropping the Ball"
Source: PC Gamer

Rainbow Six Siege's creative director, Alexander Karpazis, believes that creating a sequel after nine years would be a mistake, emphasizing the game's continuous improvements and the team's ability to deliver content faster and more robustly. Despite the game showing its age in some aspects, Karpazis argues that investing in a new engine and a sequel is unnecessary and potentially costly, drawing parallels to other games that have struggled with sequels. Ubisoft has continuously updated and improved various aspects of Siege over the years, making a case for the game's longevity without the need for a sequel.