"Rainbow Six Siege Director Warns Against Sequel After 9 Years: Avoiding the Pitfalls of Dropping the Ball"

TL;DR Summary
Rainbow Six Siege's creative director, Alexander Karpazis, believes that creating a sequel after nine years would be a mistake, emphasizing the game's continuous improvements and the team's ability to deliver content faster and more robustly. Despite the game showing its age in some aspects, Karpazis argues that investing in a new engine and a sequel is unnecessary and potentially costly, drawing parallels to other games that have struggled with sequels. Ubisoft has continuously updated and improved various aspects of Siege over the years, making a case for the game's longevity without the need for a sequel.
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