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Fluorite

All articles tagged with #fluorite

Toyota unveils Fluorite: a console-grade engine for in-car displays
gaming16 days ago

Toyota unveils Fluorite: a console-grade engine for in-car displays

Toyota, in collaboration with Toyota Connected North America and Very Good Ventures, unveiled Fluorite—a console-grade game engine fully integrated with the Flutter SDK to power in-car displays. The engine aims to deliver hardware-accelerated, Nintendo/console-level visuals for features like step-by-step 3D tutorials and environment mapping while remaining efficient on embedded auto hardware, addressing the licensing and resource hurdles seen with Unreal and Unity. Development is early and seeking engineering collaborations, with updates noting contributions from Jamie Kerber and Automotive Grade Linux.

Toyota unveils Fluorite, an open-source engine built for car displays, not PC games
technology16 days ago

Toyota unveils Fluorite, an open-source engine built for car displays, not PC games

Toyota revealed Fluorite, a fully featured open-source game engine from Toyota Connected North America designed to run high-performance 3D graphics and interactive UI on embedded hardware like in-vehicle displays. It uses Dart and Flutter for logic/UI, a C++ ECS core, console-grade 3D rendering via Filament, and Blender-friendly model-defined touch zones, with Hot Reload to speed updates. The move aims to avoid licensing fees from traditional engines and could benefit indie developers, though it isn’t aimed at PC or console games.

technology18 days ago

Toyota's Fluorite: A Console-Grade Open-Source Engine Built on Flutter and Dart

Toyota Connected North America unveiled Fluorite, a console-grade open-source game engine built around Flutter and Dart, using Filament and SDL with plans to integrate Jolt Physics, aimed at in-vehicle digital cockpits and addressing licensing/resource concerns that led them to bypass Unity/Unreal and Godot; no public source repository yet and details are forthcoming after a FOSDEM 2026 reveal.