"Microsoft Enhances Graphics with OpenGL 4.6 Support via Direct3D 12"
Microsoft has implemented OpenGL 4.6 support over Direct3D 12, enabling GL-On-D3D12 for cases like Windows on ARM devices lacking native OpenGL drivers or graphics access to Windows Subsystem for Linux via D3D12. This milestone allows users to access the latest OpenGL capabilities within Microsoft's confines and without native OpenGL driver support.