
"Helldivers 2: From Star Wars Inspiration to 8-Year Development Triumph"
The director of Helldivers 2, Johan Pilestedt, confirmed that players are indeed the "baddies" in the game, inspired by the concept of being stormtroopers from Star Wars. The original pitch was to create a co-op action shooter where players are the grunts of the "evil side" in pop culture, questioning how far they could go without plot armor. This revelation has sparked discussions about the true nature of the Helldivers in the game's universe.