Tag

Character Design

All articles tagged with #character design

First Look at The Sims Project X Character Design

Originally Published 8 days ago — by Sims Community

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Source: Sims Community

Rumors and an alleged first look suggest that The Sims Project X will feature more detailed characters and serve as a new standalone single-player game, possibly replacing or succeeding The Sims 4, with a planned release around late 2026. The game is expected to focus on simplified gameplay with new tech and features, while retaining some popular elements from The Sims 4.

Toshiyuki Itahana Reveals Sphene's Creation in FINAL FANTASY XIV

Originally Published 2 months ago — by Square Enix

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Source: Square Enix

Toshiyuki Itahana, a renowned character designer, discusses the creation of Sphene in FINAL FANTASY XIV's Dawntrail expansion, sharing insights into her design inspired by themes like 'artificial ghost' and her outfits, along with unseen concept art and personal reflections on the game's story and characters.

Ghost of Yōtei Celebrates Artistic Triumphs and Cultural Heritage

Originally Published 2 months ago — by Game Informer

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Source: Game Informer

The article discusses the narrative depth and character development in Ghost of Yōtei, highlighting Atsu's story of revenge and healing, the game's connection to Ghost of Tsushima, and insights from co-directors Jason Connell and Ian Ryan on storytelling choices, character relationships, and game design. It emphasizes the game's emotional moments, player agency, and the team's creative process, including easter eggs and future possibilities.

Nintendo's 'Donkey Kong Bananza': From Adult Pauline to Switch 2 Review

Originally Published 4 months ago — by Nintendo Everything

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Source: Nintendo Everything

Nintendo originally considered including an adult version of Pauline in Donkey Kong Bananza, but ultimately chose to depict her as a 13-year-old girl to better fit gameplay and storytelling themes, emphasizing her age as a symbol of youthful conflicts and dreams.

Virtua Fighter Unveils New Combat and Realism for Evo 2025

Originally Published 5 months ago — by IGN

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Source: IGN

Virtua Fighter is returning after over two decades with a new project that aims to modernize the series through improved gameplay, functionality, and realistic character designs, while maintaining its core simplicity and depth. The game will feature evolved characters, including a more mature Akira, and focus on innovation and realism to appeal to both new and existing fans, with a trailer revealing significant updates and character redesigns.

Wuchang: Fallen Feathers Faces Performance and Reception Challenges

Originally Published 5 months ago — by Polygon

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Source: Polygon

The article discusses how the discourse around the action game Wuchang: Fallen Feathers has been dominated by debates over its protagonist's appearance, similar to the controversy surrounding Stellar Blade, where character design and attractiveness overshadow gameplay and other aspects. Despite the game's mechanical competence, online discussions focus more on character aesthetics, reflecting a broader trend in gaming culture. The article suggests that developers should focus on improving substance to shift the conversation away from superficial features.

‘Fantastic Four: First Steps’ Celebrates Jack Kirby and Stan Lee

Originally Published 5 months ago — by Variety

Ryan Meinerding, Marvel's visual development head, shares his journey from childhood sketches of The Thing to designing the character for the new 'Fantastic Four' film, emphasizing the importance of capturing emotion through rock-like features and paying tribute to Jack Kirby's original design, while also discussing the collaborative process and practical effects used in the film.

Donkey Kong Bananza: Development Delays and Spoiler Concerns

Originally Published 6 months ago — by Nintendo

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Source: Nintendo

In 'Ask the Developer Vol. 19,' Nintendo developers discuss creating 'Donkey Kong Bananza' for Nintendo Switch 2, highlighting their background in 3D Mario games, the game's innovative concept of 'destruction,' and the redesign of Donkey Kong to emphasize his character and new transformation abilities, aiming to bring fresh excitement to the series.

Nintendo's Creative Choices and Mysteries in Donkey Kong Bananza

Originally Published 6 months ago — by Nintendo Everything

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Source: Nintendo Everything

Nintendo explains that Pauline was made young and included as a character in Donkey Kong Bananza to serve as a relatable human element, narrator, and musical contributor, with her age of 13 chosen to appeal to both new and long-time fans, enhancing player engagement and storytelling.

Inside the Making of Donkey Kong Bananza: Nintendo's Bold New Adventure

Originally Published 6 months ago — by IGN

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Source: IGN

Donkey Kong Bananza, developed by the team behind Super Mario Odyssey, is a new 3D Donkey Kong game that emphasizes destruction using voxel technology, featuring a young Pauline and a visual redesign of Donkey Kong, and is optimized for Nintendo Switch 2 to leverage its advanced hardware capabilities.

Silent Hill 2 Remake Sparks Debate Over Character Designs and Marketing

Originally Published 1 year ago — by Gamesradar

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Source: Gamesradar

Fans of Silent Hill 2 are debating the redesigned character models in the upcoming remake, with some noting that the new designs closely resemble original sketches by character designer Takayoshi Sato. This suggests that the developers, Bloober Team, are paying close attention to the source material. The remake is set to release on October 8.

"Silent Hill 2 Remake Sparks Debate Over Character Redesigns"

Originally Published 1 year ago — by Gamesradar

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Source: Gamesradar

Fans are divided over the redesigned looks of supporting characters Angela and Maria in the upcoming Silent Hill 2 remake by Bloober Team. Angela's new look has sparked debate as many fans were unaware she was originally meant to be 19 years old, while Maria's redesign has been criticized for losing the overtly sexualized elements that were central to her character in the original game.

"Paper Mario: The Thousand-Year Door Returns with Unique Designs and Freebies"

Originally Published 1 year ago — by Nintendo Life

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Source: Nintendo Life

A new survey from Nintendo is reportedly asking Paper Mario fans about their preferences for unique character designs, suggesting the company might reconsider its creative restrictions on modifying or creating original characters in the series. This comes after the return of Paper Mario: The Thousand-Year Door, which featured many unique characters, unlike more recent entries.