Xbox is confirmed to attend Gamescom 2025 in Cologne, Germany, with Bethesda Softworks and Blizzard Entertainment also participating. Bethesda will showcase updates on Indiana Jones DLC and Doom campaign DLC, while Blizzard will present the next chapter of World of Warcraft, including community events and reveals. The event promises exciting new content and announcements from these major gaming companies.
Amazon Prime members can claim a free copy of the "Fallout 76" video game for Xbox Series X/S (or Xbox One) and PC via Prime Gaming until May 24. Non-members can sign up for a 30-day free trial to access this offer and other Prime benefits. Additionally, Prime Gaming offers other free games for members, including "Fallout Tactics: Brotherhood of Steel," "Chivalry 2," "Black Desert," and "Bus Simulator 21: Next Stop."
Fallout 4 is set to receive a next-gen update on April 25 for PS5 and Xbox Series X, featuring native applications, 60 FPS, Performance and Quality modes, bug fixes, and stability improvements. PC players will also get widescreen support and updates to quests and mod creation tools. Additionally, a new Enclave-themed quest, armor, weapons, and Halloween-themed items will be added. The game will also debut on the Epic Games Store and become Steam Deck Verified, making it an ideal time to revisit or pick up the game.
Bethesda Softworks and Tango Gameworks are bringing the rhythm action game Hi-Fi RUSH to PlayStation 5 on March 18, following its initial release on Xbox Series and PC. The game features a unique gameplay experience where combat sequences sync to the music, a cast of outrageous characters, an energetic soundtrack, dynamic visuals, and a Streamer Mode for content creators. The Deluxe Edition includes additional outfits, guitar skins, and in-game currency.
Arkane Lyon has released concept art for the highly anticipated game, Marvel's Blade, which takes players to a quarantined section of Paris during a supernatural emergency caused by vampires. The game is being developed by Arkane Lyon in collaboration with Bethesda Softworks and Marvel Games.
Xbox has declined to confirm whether the highly anticipated Blade game from Bethesda Softworks and Arkane Lyon will be exclusive to their platform. The omission of supported platforms in official trailers has led to speculation about the game's availability. While Blade has made recent appearances in Marvel's Midnight Suns and is a fan favorite, limiting it to a single platform would disappoint Marvel fans. Xbox's silence on the matter suggests that their answer may not be favorable, although it's possible that platform announcements could be delayed.
Bethesda Softworks and Marvel Games have announced that Arkane Lyon, the developer behind DEATHLOOP and Dishonored, is creating a new mature, single-player, third-person game based on the comic book hero Blade. The game, set in a quarantined section of Paris during a supernatural emergency, will feature an original story with Arkane Lyon's immersive gameplay and world-class narrative. The announcement trailer gives a sneak peek into the game's stylish and driven character, promising a modern and bold art style.
Starfield players are requesting the addition of a "Sell All Junk" button to address the issue of excessive and purposeless items in the game. Many players find it tedious to sell off junk items individually, and believe that a single button would greatly improve the gameplay experience. Some players suggest separating valuable items like digipicks from the junk category, while others propose making junk items useful in crafting. Overall, there is a group of Starfield players hoping for changes to the game's current junk system.
Pete Hines, a key executive at Bethesda Softworks, has announced his retirement from the company after nearly 25 years. Hines played a significant role in the studio's marketing and communications, and was known for his public presence representing Bethesda. The announcement comes shortly after the successful release of Bethesda's new game, Starfield.
"Starfield," a highly anticipated video game developed by Bethesda Softworks, is set to be one of the biggest stories ever told in the gaming industry. With over 3 million words of dialogue and more than 1,000 environments to explore across multiple galaxies, the game aims to offer players a vast and immersive experience. Drawing inspiration from sci-fi classics and real-world space exploration, "Starfield" blends nostalgia with futuristic elements to create a unique "NASA punk" aesthetic. The game's developers emphasize the importance of player agency and the ability to shape their own stories within the game's universe.
Emil Pagliarulo, the lead designer of Starfield, Bethesda Softworks' highly anticipated sci-fi game, discusses the process of creating the game's narrative and lore. Pagliarulo reveals that the game explores theological aspects and features two new religions, the Sanctum Universum and the Enlightened. The team aimed to tackle bigger questions and create a larger story within the game, inspired by movies like 2001: A Space Odyssey and Interstellar. Pagliarulo also discusses the challenges of balancing the main quest with the open-ended nature of the game and the importance of the timeline in informing the story. The game's theme revolves around the search for meaning in the universe and the exploration of space.
Microsoft is set to release its long-awaited video game Starfield in September, which could be one of the most important releases in Xbox's history. The game, developed by Microsoft-owned Bethesda Softworks, is a space epic that has been in development for years. The release comes at a slow period for game sales, and Microsoft is hoping to attract gamers with a blockbuster on par with Nintendo's latest Zelda game and PlayStation's upcoming Spider-Man 2. However, Sony has raised antitrust objections to Microsoft's planned takeover of Call of Duty maker Activision Blizzard, over concerns that Microsoft could make some of Activision's best games exclusive to Xbox.
Bethesda Softworks and Arkane Studios Austin have released a character trailer for Remi De La Rosa, a combat engineer in the upcoming cooperative first-person shooter game Redfall. Remi is determined to help rescue survivors with the help of her robot companion, Bribon. Redfall is set to release on May 2 for Xbox Series and PC.
Bethesda Softworks and Arkane Studios have released a new story trailer for Redfall, introducing four of the vampiric big bads that players will face in the game. The trailer showcases the town of Redfall, the heroes' special abilities, and the top vampires in the game. Redfall will be released on May 2, 2023, for Xbox Series X/S, Xbox One, and PC.