"Palworld's Massive Monthly Server Costs Approach $500K as Player Base Grows"

TL;DR Summary
Palworld, a popular game by Pocketpair, has amassed over 19 million players in just over two weeks, leading to server upkeep costs of $478,000 per month to ensure 100 percent uptime as instructed by the CEO. Despite the high expenses, the game's success has resulted in significant revenues, with estimates suggesting over $300 million from Steam alone. The open-world multiplayer game involves taming creatures called "Pals" for various in-game activities and is currently available on PC and Xbox platforms.
- Palworld is spending nearly $500K per month on servers to support its growing player base TechSpot
- Palworld Players Might Have Trouble Playing Multiplayer Today GameRant
- Palworld dev CEO jokes server fees could bankrupt the studio after it spends $478000 to "never let the service go down no matter what" Gamesradar
- Palworld Developer Pocketpair is Spending Nearly $500K a Month Keeping Servers Online MMORPG.com
- Palworld server costs near $500K per month as network engineer is ordered to 'never let the service go down no matter what' PC Gamer
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