Tag

Player Base

All articles tagged with #player base

Arc Raiders Achieves 2.5M Sales and Receives New Update

Originally Published 2 months ago — by Eurogamer

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Source: Eurogamer

Arc Raiders has reportedly sold over 2.5 million copies, generating more than $100 million in revenue, primarily from Steam users, with a significant crossover of players from other cooperative games. Its popularity is attributed to its community focus, which sets it apart from other extraction shooters.

"Helldivers 2 Players Face Major Order to Eradicate Automatons Amid Community Tensions"

Originally Published 1 year ago — by Gamesradar

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Source: Gamesradar

Helldivers 2 players are struggling to make progress in the latest Major Order to liberate three Automaton-held planets, with only 25% liberation achieved after 28 hours. Concerns are raised about deliberate failure, game crashes affecting progress, and the daunting task ahead with less than three days remaining. The player base is uncertain about the outcome as they face a challenging battle to rally forces and achieve the Major Order's objectives.

"Palworld Community Manager Encourages Patience Amid Update Anticipation"

Originally Published 1 year ago — by Rock Paper Shotgun

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Source: Rock Paper Shotgun

Palworld's community manager, Bucky, gently reminds impatient players that it's okay to take breaks from the game and play other games while waiting for updates, dismissing the discourse about the game's supposed decline as "lazy." Bucky reassures players that new content will come but emphasizes that game development takes time, and it's normal for players to come and go. The reminder comes as Palworld surpasses 19 million players, with the game's success sparking discussions about its update pace and player retention.

'Palworld Sees X% Drop in Player Base Due to "Lazy" Discourse, Developer Claims'

Originally Published 1 year ago — by IGN

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Source: IGN

The developer of Palworld, Pocketpair, has responded to the discourse surrounding the game's declining player base, calling it "lazy" and emphasizing that new content takes time to develop. Despite the drop in concurrent players on Steam, Palworld remains popular and is set to receive updates addressing critical issues and introducing new features. The game's unexpected success has led to a recruitment drive for more staff, but it has also sparked controversy and allegations of being a Pokémon rip-off, with Pocketpair denying these claims.

"Palworld Dev Encourages Players to Take Breaks Amid Drop in Viewership"

Originally Published 1 year ago — by Gamesradar

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Source: Gamesradar

The developer of Palworld reassures players that it's okay to take breaks from the game, acknowledging that new content takes time and encouraging players to explore other games. Despite a decrease in concurrent player peaks on Steam, Palworld remains the third-biggest game on the platform with 500k concurrent players, positioning it well for future content updates.

"Starfield's Declining Player Count: Navigating the Impact and Anticipation for 'Shattered Space' Expansion"

Originally Published 1 year ago — by Kotaku

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Source: Kotaku

Despite a 97 percent drop in player base six months after its launch, Starfield's declining numbers shouldn't be cause for concern. As a single-player game, its main goal is to provide an immersive experience for players to enjoy and move on from, unlike live-service titles. The drop-off in players is expected as most would have completed the game by now, and similar trends have been seen with other successful single-player games like Elden Ring. It's time to stop judging single-player experiences by metrics meant for live-service games.

"Starfield's Steam Player Base Plummets by 97% in Under Six Months"

Originally Published 1 year ago — by PCGamesN

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Source: PCGamesN

Starfield, Bethesda's space-based action RPG, has lost over 97% of its Steam player base within five months of its launch, dropping from 330,273 concurrent players to just under 9,000. The game's mixed reviews and lack of additional content have contributed to its decline, despite Bethesda's plans for regular updates. With comparisons to The Elder Scrolls V: Skyrim and ongoing efforts to improve the game, Starfield faces challenges in retaining player interest and achieving long-term success.

"The Finals: Devs Remove Frustrating Event, Add Solo Challenge with Dazzling Reward"

Originally Published 1 year ago — by PCGamesN

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Source: PCGamesN

The Finals, a free Steam FPS game, initially saw a strong launch but has since experienced a significant decline in its player base. In an effort to attract players back, developer Embark Studios has doubled progression rewards in patch 1.7.0, making it faster to unlock battle pass rewards and career ranks. The update also includes changes to encourage more team play and address certain gameplay issues. It remains to be seen if these updates will revive the player base, but the game continues to offer an enticing experience for FPS enthusiasts.

"Palworld's Massive Monthly Server Costs Approach $500K as Player Base Grows"

Originally Published 1 year ago — by TechSpot

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Source: TechSpot

Palworld, a popular game by Pocketpair, has amassed over 19 million players in just over two weeks, leading to server upkeep costs of $478,000 per month to ensure 100 percent uptime as instructed by the CEO. Despite the high expenses, the game's success has resulted in significant revenues, with estimates suggesting over $300 million from Steam alone. The open-world multiplayer game involves taming creatures called "Pals" for various in-game activities and is currently available on PC and Xbox platforms.

"Palworld Surpasses 19 Million Players, Becomes Biggest Third-Party Game Pass Launch"

Originally Published 1 year ago — by Eurogamer.net

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Source: Eurogamer.net

Palworld, an open-world survival game featuring creatures reminiscent of Pokémon, has surpassed 19 million players on Xbox Series X/S and PC within two weeks of its early access release, making it the biggest third-party launch in Game Pass history. The game has sold 12 million copies on Steam and attracted an additional 7 million players on Xbox, with Microsoft reporting a peak of nearly 3 million players. Despite its popularity, some critics have expressed reservations about the game's quality, while the developer, Pocketpair, is working on updates and improvements in collaboration with Microsoft.

Halo Infinite's Player Base Plummets on Steam

Originally Published 2 years ago — by Neowin

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Source: Neowin

The player base of Halo Infinite on Steam has seen a significant decline since its launch, raising concerns about the game's long-term prospects on PC and Xbox. SteamDB charts show a steep drop in active players, with only approximately 2% of the original player base remaining. Despite the decline, the multiplayer mode is still free to play, and the recent launch of Season 4 brings new content and features to the game.

Redfall Drops Out of Xbox Top 50 in Under a Month

Originally Published 2 years ago — by Twisted Voxel

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Source: Twisted Voxel

Redfall, the latest game from Arkane Studios Austin, has dropped out of the top 50 most played games list on Xbox in less than a month since its launch. The decline in player base is likely due to negative reviews, bugs, and performance issues. Microsoft's acquisition of Bethesda resulted in the cancellation of the PS5 version of the game, which the creative director saw as a positive thing. Reports suggest that Microsoft knew Redfall would be a "disaster" prior to its release, and the company was unable to help with its development in time.