"Valve's Decision on Portal 64 Demake Explained by Developer"

TL;DR Summary
Valve pulled a fan's Nintendo 64 demake of Portal from Steam not because it infringed on Portal's IP, but because it used Nintendo-owned libraries. The developer, James Lambert, urged people not to be mad at Valve, as the decision was to avoid potential legal issues with Nintendo. Despite the disappointment, Lambert is moving on to develop his own game to avoid similar issues and has emphasized the need for clarity in the legally gray area of fan projects.
- Steam Pulls Portal 64, But Not For The Reason You Think Kotaku
- The creator of the canceled Portal 64 demake says, 'Don't be mad at Valve here' PC Gamer
- 'Don't Be Mad at Valve Here,' Says Creator of Cancelled Portal 64 IGN
- Valve asks developer to take down Nintendo 64 version of Portal GamesIndustry.biz
- 'Portal 64' developer admits demake was "doomed" from the beginning NME
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