"Valve's Decision on Portal 64 Demake Explained by Developer"

1 min read
Source: Kotaku
"Valve's Decision on Portal 64 Demake Explained by Developer"
Photo: Kotaku
TL;DR Summary

Valve pulled a fan's Nintendo 64 demake of Portal from Steam not because it infringed on Portal's IP, but because it used Nintendo-owned libraries. The developer, James Lambert, urged people not to be mad at Valve, as the decision was to avoid potential legal issues with Nintendo. Despite the disappointment, Lambert is moving on to develop his own game to avoid similar issues and has emphasized the need for clarity in the legally gray area of fan projects.

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