Industry Defends Keighley as Highguard's Struggles Highlight Wider Instability

TL;DR Summary
After Highguard's launch woes and mass layoffs at Wildlight following its Game Awards reveal, industry voices argue Geoff Keighley isn’t to blame for the game’s troubles, pointing to broader economic instability in the industry. Keighley defended giving Highguard exposure, while critics noted issues like the map size and early PC server problems; remaining Wildlight staff face uncertainty about delivering the 2026 content calendar amid the layoffs.
Topics:technology#baldurs-gate-3#gaming#geoff-keighley#highguard#the-game-awards#wildlight-entertainment
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- Highguard game developer lays off staff just two weeks after release BBC
- UPDATE: Highguard Developer Wildlight Entertainment Confirms Layoffs At The Studio Game Informer
- Why Games Like ‘Highguard’ And ‘Concord’ Are Spontaneously Combusting Forbes
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