Hideki Kamiya Defends and Celebrates 'JRPG' Genre

TL;DR Summary
PlatinumGames vice president Hideki Kamiya believes that Japan should be proud of the term "JRPG" and sees it as a reflection of the unique cultural differences in game development. He argues that the term should be celebrated and that Japanese creators have a distinct sensitivity in creating RPG experiences. Kamiya also suggests using the term "J-Action" to describe games like Bayonetta, highlighting the unique elements that only Japanese developers can bring. However, he expresses his dislike for the term "retro game" and prefers "old games" or "classic games" to show respect for the games of the past.
- Hideki Kamiya thinks Japan should be proud of 'JRPG' and wants to use 'J-Action' | VGC Video Games Chronicle
- Hideki Kamiya Weighs in on the Controversy Around 'JRPG' IGN
- Bayonetta Creator Hideki Kamiya Weighs in on JRPG Term Debate GameRant
- Now Platinum's Hideki Kamiya weighs in on the JRPG debate: "It's something that should be celebrated moving forward" RPG Site
- Hideki Kamiya defends the use of JRPG as a genre Niche Gamer
- View Full Coverage on Google News
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