Bethesda's Former Starfield Designer Reveals Elder Scrolls 6's Levelling Approach and Magic Traces

Former Bethesda designer Bruce Nesmith suggests that The Elder Scrolls 6 will continue with Skyrim's approach to leveling and may retain elements of the magic system he designed for Skyrim. Nesmith believes that the game will be a mix of new ideas and RPG systems from previous Elder Scrolls games. He also mentions that Bethesda's director Todd Howard will set the overall direction for the game, but many details are yet to be decided. Nesmith emphasizes the importance of a triage approach to creating sequels, where developers must decide what to keep, throw away, and improve. As for the release date, it is expected to be several years away, with limited details likely to be revealed until six months before the game's launch.
- Elder Scrolls 6 will keep Skyrim's approach to levelling and "traces" of its magic, says former Starfield designer Rock Paper Shotgun
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- Bethesda revealed Elder Scrolls 6 early due to "pitchforks and torches" from fans PCGamesN
- Starfield Killed My Hype For The Elder Scrolls 6 TheGamer
- Todd Howard repeatedly batted down attempts to make a multiplayer Bethesda game - until fan enthusiasm led to Fallout 76 Gamesradar
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