Take-Two Interactive's Layoffs and Project Cancellations: What's Behind the Decision?

TL;DR Summary
Take-Two Interactive, the publisher of GTA 6, is laying off around 600 employees, constituting 5% of its workforce, and canceling several projects as part of a cost-cutting strategy. This move is part of a broader trend of layoffs in the gaming industry, despite the company's previous statement that there were no current plans for layoffs. The company estimates substantial charges for these measures but continues to invest in its portfolio, including the acquisition of Gearbox and the highly anticipated release of GTA 6.
- Why is GTA 6 publisher laying off 600 employees even after saying they had ‘no current plans’ to do so? Hindustan Times
- Take-Two Announces Layoffs While Canceling Multiple In-Development Projects IGN
- GTA 6, BioShock publisher Take-Two to lay off hundreds and cut projects The Verge
- Take-Two Interactive to Cut 5% of Jobs, Slash Projects The Wall Street Journal
- 'Grand Theft Auto' maker Take-Two to let go 5% of staff, scrap some projects Reuters
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