Pochoclo23 has released a predictive tier list for Street Fighter 6 following the latest balance patch, highlighting Akuma, Luke, M. Bison, Rashid, and Ken as potential top-tier characters. Despite previous nerfs, Luke has received buffs that may enhance his tournament viability. Ed and Cammy, despite harsh nerfs, are still considered strong, placed in the A+ tier alongside Kimberly, Zangief, JP, A.K.I., and Chun-Li. Characters like Lily, Marisa, Dhalsim, E. Honda, and Jamie remain at the bottom, continuing to struggle in the current meta. Pochoclo23 warns that Kimberly could be a significant challenge this season.
The December 2024 patch for Street Fighter 6 introduced significant changes to all characters, with VesperArcade highlighting the biggest winners and losers. Rashid, Ken, and Zangief remain strong despite nerfs, while Ed and Cammy suffered substantial downgrades. Akuma and M. Bison also saw power reductions but remain viable. Characters like Kimberly, Luke, Ryu, and Terry Bogard received notable buffs, potentially altering their competitive viability.
Capcom has released a teaser trailer for Mai Shiranui, a character from SNK's Fatal Fury and King of Fighters series, who will join Street Fighter 6 as a DLC fighter in early 2025. Mai is the third DLC character in Season 2, following M. Bison and Terry Bogard. The trailer showcases her introduction in the game's World Tour Mode, set in Aokigahara, Japan, and highlights her Shiranui techniques. Capcom clarified her release window as early 2025, correcting previous confusion about a "Winter 2025" release.
The latest Street Fighter 6 patch introduces a secret method to unlock Shin Bison, a powerful version of M. Bison with enhanced moves. To access Shin Bison, players must perform a complex sequence involving a Psycho Mine and a taunt, similar to unlocking Shin Akuma. However, executing this in a real match is highly impractical due to the short stun duration, making it difficult to complete the necessary taunt.
Capcom has announced the Buckler Holiday Brawl Fighting Pass for Street Fighter 6, featuring Christmas-themed rewards such as costumes for characters like Luke, Marisa, and Juri, and avatar gear from the playable cast's wardrobes. The pass, priced at 250 Fighter Coins or $5 USD, includes premium items like photo frames and music tracks from Street Fighter 5. Additionally, a new super boss, SiRN M. Bison, will be available in the Battle Hub. The update goes live on December 2.
During the Capcom Pro Tour Japan qualifier for Street Fighter 6, player Ibushigin|Kakeru was eliminated after a critical mistake in his match against WIP|Jaccy. Kakeru's error came during the final round when he chose a chip damage strategy that failed due to a slight misstep in execution, allowing Jaccy to counter with a level 2 Super and win the set. Brian F analyzed the match, pointing out that Kakeru could have secured a KO with a different combo or by adjusting his chip damage setup. Kakeru's elimination adds him to the list of top Japanese players who must now rely on the last chance qualifier to reach the Capcom Cup.
Capcom has teased fans with a new render of Akuma for Street Fighter 6, showcasing an aged and more menacing look for the character, who is set to release in spring 2024. The image suggests a darker theme for Akuma, aligning with his backstory of forsaking humanity for power. While Ed is expected to be the next DLC character in winter 2024, Akuma's popularity remains high, with a history of being a fan favorite since his debut in Super Street Fighter 2 Turbo and his significant role in the evolution of Capcom's crossover fighting games.
In the gaming community, 00|Phenom released a Twitter clip featuring a conversation with GyoGun|Moke, a top Chun-Li player, discussing the top characters in Street Fighter 6. Moke's tier list included JP, Guile, Chun-Li, Luke, and Cammy, with Ken at sixth, which is a point of contention among players. Phenom's release of this clip seems to be a strategic move to address community debates about Ken's ranking, following a previous discussion with BST|Daigo Umehara who did not list Ken in his top 5.
A new matchup table for "Street Fighter 6" has been compiled by Cat Cammy, showcasing character performance among high Master rank players. The data reveals that Dhalsim has particularly strong matchups, while overall win rates suggest a balanced game. The table is based on matches where both players have at least 1,700 Master Rate points. Despite some characters having slight advantages, the top tier characters like Ken and Luke are only slightly above a 50% win rate, indicating a well-balanced competitive environment as the community prepares for Capcom Cup X in February 2024.
Renowned professional gamer Daigo Umehara shared his top characters in Street Fighter 6, placing Ken at sixth or seventh, which aligns with other top players' views that Ken's strength may be overrated. This perspective challenges the community's belief that Ken is a top 3 character and could influence the game's balance patch for Season 2. Daigo's opinion is significant given his status in the gaming community, despite not qualifying for Capcom Cup X like other top players who share his viewpoint.
In a recent Street Fighter 6 match, Broski made a remarkable comeback against Kusanagi's Ken with A.K.I., showcasing the dangers of the burnout state in the game. Burnout leaves a player vulnerable, unable to use several defensive mechanics, and more susceptible to chip damage and pressure. Despite A.K.I. not being a top-tier character, Broski utilized her burnout pressure capabilities to deplete Kusanagi's life bar and secure a win after Kusanagi mismanaged his super meter and got burned out, demonstrating the critical importance of resource management in SF6.
The debate over whether Street Fighter 5 or Street Fighter 6 offers better footsie-based gameplay continues within the gaming community. Critics argue that Street Fighter 6's Drive Rush may be overpowered and detrimental to the traditional footsie play. However, the concept of footsies is complex and varies by game, often involving strategic positioning and poking to control space. The discussion extends to whether game mechanics or character abilities undermine the skillful maneuvering and reactions that define competitive play. The Talk and Block podcast delves deeper into this comparison, inviting community engagement and discussion on the topic.
In Street Fighter 6, UK player Broski suggests that sometimes it's beneficial to take damage or even lose a round intentionally to manage resources like the super and Drive gauges effectively. This counterintuitive strategy can prevent entering a disadvantageous burnout state, especially against opponents like JP. Broski's advice, which includes other non-intuitive tips, is aimed at helping players level up their game. He explains these strategies in detail in his latest video, offering insights that challenge traditional gameplay instincts.
Hoji_FGC, a Master rank Juri player, has shared their week 3 Street Fighter 6 tier list, categorizing the game's launch characters into S, A+, A, B, and C ranks. No character is in the worst category, but some are more powerful than others. Luke, JP, Ken, Juri, and Guile are in the S rank, while Lily and Jamie are in the lowest tier. Other pro players have also considered Luke, JP, and Ken among the top ranks.
Players are experiencing input issues in Street Fighter 6 due to changes in the game's input buffer system and move priority system, which are stricter than in Street Fighter 5. The game's priority resolution system assigns certain actions to take priority over others in case of overlaps, which can result in accidental moves. The game also reads for inputs thrice per frame, which can lead to seemingly random inputs. Players are advised to hit Training Mode and do their own testing on inputs. Capcom may make adjustments to the game's systems and mechanics in the future.