Valve's upcoming VR headset, codenamed Deckard, has been spotted in SteamVR beta code, suggesting a launch could be imminent in late 2025, with signs pointing to a release in the near future based on leaks, trademarks, and early production reports.
Valve's upcoming VR headset, codenamed Deckard, has entered mass production with an estimated launch during the holiday season, potentially producing 400,000 to 600,000 units annually. The headset is expected to be priced around $1000 or more, and features a design praised as 'amazing' by industry insiders. Valve has confirmed ongoing development and hints at wireless streaming capabilities, with references to the product name 'Steam Frame' suggesting a possible official name.
Beyond Frames Entertainment and Cortopia Studios announced 'Teenage Mutant Ninja Turtles: Empire City,' a VR action adventure game set to launch in 2026 on SteamVR and Quest, allowing players to embody the Turtles, master their weapons, and confront villains in a city on the edge.
A new mod for Halo: Combat Evolved allows players to experience the full campaign in VR with 6DOF motion controls and two-handed weapon aiming. Available on GitHub, the mod is compatible with the original 2003 PC release but not with the Master Chief Collection or Anniversary Edition. It requires SteamVR and a physical copy of the game, as digital versions are unavailable. The mod has not been tested for multiplayer, and the original game lacks co-op support.
Starting August 7, PSVR 2 owners can access thousands of VR games on Steam using a new $60 adapter. This adapter, along with a DisplayPort 1.4 cable, a Steam account, and a VR-ready PC, allows users to connect their PSVR 2 to a PC. While some PS5-specific features like HDR and adaptive triggers won't be available, the adapter significantly expands the VR game library for PSVR 2 users.
Sony will release a $60 PC adapter for the PlayStation VR2 on August 7, allowing users to play SteamVR titles on their PCs. However, many advanced features like HDR, eye tracking, and adaptive triggers won't be supported on PC. The adapter requires specific PC specs and additional software installations. Despite some limitations, it offers a strong VR experience compared to older headsets like the Oculus Rift S.
Sony has announced a PlayStation VR2 PC adapter, allowing users to play VR games like Half-Life: Alyx on their PCs. The adapter requires a compatible DisplayPort cable, a Steam account, and specific PC hardware. While some features like HDR and eye tracking won't be available on PC, the headset will still support high-fidelity visuals and 3D audio. The adapter will be available from August 7th for £49.99/$59.99/€59.99.
The PC adapter for PlayStation VR2 will be available on August 7 for $59.99, allowing users to play SteamVR games like Half-Life: Alyx on their PlayStation VR2. However, some features like HDR, eye tracking, and adaptive triggers will not be supported on PC. The setup requires connecting the VR2 to a PC with a DisplayPort 1.4 cable and downloading the necessary apps.
Microsoft has announced the deprecation of its Windows Mixed Reality platform, including support for Windows Mixed Reality devices and SteamVR. The company's attempt at building a VR ecosystem for Windows PCs has been mostly inactive for years, with no new VR headsets released by OEMs. Even the HoloLens product, Microsoft's only surviving "Windows Mixed Reality" device, has faced challenges. This move indicates that Microsoft is abandoning its VR venture, with no plans for a true successor to HoloLens and no interest in VR from Xbox.
Valve has released SteamVR 2.0 in beta, signaling a potential return to virtual reality (VR) development. The update includes a new user interface with added features, integration of Steam Chat and Voice Chat, an improved store, and the incorporation of most current features from Steam and Steam Deck. Valve has been rumored to be working on a standalone VR headset, and this release may be a precursor to an official announcement.
The project to use PSVR 2 as a PC VR headset has made progress with SteamVR output, but there are major caveats. While PSVR 2 technically works on PC in "cinema mode" with specific NVIDIA 20-series GPUs, it lacks positional tracking. iVRy, the developer of a third-party SteamVR driver for the original PSVR, has been experimenting with PSVR 2 and recently achieved a breakthrough by using extra hardware and custom software. However, this approach requires additional hardware and there is currently no onboard tracking. iVRy plans to develop an adapter using a Raspberry Pi Pico board, but mass manufacturing will require another company.