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Sledgehammer Games

All articles tagged with #sledgehammer games

gaming1 year ago

"Treyarch Shifts Focus to Call of Duty Black Ops Gulf War, Leaving Modern Warfare Zombies Behind"

Treyarch has confirmed that it has moved on from developing Modern Warfare Zombies, with Sledgehammer Games taking over the remaining story and content. The shift in focus is likely in preparation for the upcoming Call of Duty game, Black Ops Gulf War, which is expected to launch with its own Zombies mode. This move follows a lack of content updates for Modern Warfare Zombies, leading fans to declare the mode "dead" just three months after the release of Modern Warfare 3.

gaming1 year ago

"Modern Warfare 3 Players Call for Sniper Class Nerfs and Weapon Buffs"

MW3 players are demanding nerfs to the Longbow sniper rifle, citing its dominance in multiplayer lobbies as unfair and frustrating. The semi-auto sniper's incredible fire rate and one-shot potential have led to widespread criticism and calls for balancing changes, with players expressing frustration and suggesting potential solutions such as removing the ability to change sights on the gun. Sledgehammer Games may address these concerns in future updates.

gaming1 year ago

"Alleged Major Issue in MW3 Impacts Performance of MW2 Weapons"

Modern Warfare 3 players are expressing dissatisfaction with the performance of MW2 weapons in the game, attributing it to design differences and calling for balancing changes. Sledgehammer Games has made some adjustments, but players are hoping for more significant improvements to make MW2's arsenal more competitive with MW3's weaponry. Suggestions include using MW3 attachments and addressing visual recoil issues, although the feasibility of completely reworking older guns remains uncertain.

gaming1 year ago

"Unbalanced Matchmaking in MW3 Frustrates Players as Bronze Team Faces Top 250 Opponents"

MW3's Ranked Play mode is facing criticism as low-ranked players are being matched against significantly higher-ranked opponents, with one instance seeing a full bronze team pitted against top 250 players. The matchmaking system has been described as "horrible" and unbalanced, with concerns raised about its reliance on public match performance and the potential for reverse boosting. Despite the lack of updates from Sledgehammer Games, players are hopeful that the upcoming second season may bring necessary changes to the matchmaking system.

business-gaming1 year ago

"Microsoft's Massive Layoffs Shake Up Gaming Industry"

Layoffs at Toys for Bob and Sledgehammer Games, reportedly affecting around 40% and 30% of their staff respectively, are part of Microsoft's decision to lay off 1900 employees across its video game teams following its acquisition of Activision Blizzard and Zenimax. The layoffs have caused concern across the industry, with multiple other companies also announcing layoffs this month, and a recent report revealing that 35% of game developers had been impacted by layoffs in the last 12 months.

gaming2 years ago

Call of Duty: MW3 Defies Critics, Breaks Records for Microsoft and Activision-Blizzard

Despite facing backlash and review bombing, Call of Duty: Modern Warfare 3 has broken records for player engagement and hours played. The game has the highest player engagement rate among the three entries in the rebooted Modern Warfare trilogy and has seen more hours per player overall. The new zombies mode in Modern Warfare 3 has also become the most engaging third mode in Modern Warfare history. Activision plans to celebrate with a 'triple feed' of double XP during the holiday weekend.

gaming2 years ago

MW3 Devs Dodge Skill-Based Matchmaking Discussion in Q&A Session

Sledgehammer Games, the developer of Call of Duty: Modern Warfare 3, held a Reddit AMA to address questions about the game's multiplayer but remained silent on the controversial issue of Skill-Based Matchmaking (SBMM). While SBMM has been a major concern for players, the developers did discuss other topics such as weapon balancing, operator skins, and potential gameplay changes. They also mentioned plans for fixes and adjustments to various aspects of the game based on player feedback. However, the lack of response regarding SBMM left many players disappointed.

gaming2 years ago

"Modern Warfare 3 Devs Address 'Groot' Skin Controversy with Temporary Removal"

Sledgehammer Games is working on a fix for the Gaia Operator outfit, also known as the "Groot" skin, in Call of Duty: Modern Warfare 3. The skin has been criticized for being harder to spot during battles due to its torso's many holes. Sledgehammer plans to disable the skin until adjustments can be made and released to all players in a future game update. The launch of Modern Warfare 3 has also faced other issues, including spawn problems with certain maps.

gaming2 years ago

MW3 Community Demands Answers on Controversial SBMM Silence

Call of Duty: Modern Warfare 3 players are expressing frustration over the game's aggressive skill-based matchmaking system, which they claim makes matches overly competitive and less enjoyable. Despite seeking clarification and expressing their concerns, the developers, Sledgehammer Games, remained silent on the matter during a recent AMA on Reddit. The community is outraged by the lack of response and the ongoing silence from the developers, who have been advised to avoid addressing skill-based matchmaking. However, the developers did mention plans to test non-disbanding lobbies in a future update, but it remains to be seen if this will satisfy the players' demands for change.

gaming2 years ago

Controversial "Groot" Skin Temporarily Removed from Modern Warfare 3

Sledgehammer Games, the developer of Call of Duty: Modern Warfare III, has announced that they will temporarily remove the controversial "Groot" skin following community backlash. Players expressed frustration over the skin's visual issues, as it made the operator Nila "Nova" Brown nearly invisible in matches. The studio plans to rework the skin in a future update to make it more visible and address the concerns of the community.

gaming2 years ago

MW3 Devs Shake Up Gameplay with Killstreaks, Movement Changes, Disbanding Lobbies, and Aim Assist Updates

Sledgehammer Games, the developers of MW3, have revealed plans to test out a new Killstreak feature in the game. The feature, known as "looping Killstreaks," allows players to earn a fresh set of Killstreaks without having to die. This change will be implemented in the Experimental Playlists, a mode introduced by the studio to try out new gameplay features based on player feedback. While the feature won't be tested immediately, it showcases Sledgehammer Games' approach to their first Call of Duty title in two years since the launch of Vanguard.

gaming2 years ago

MW3 Devs Overwhelmed by Demands to Address SBMM in Reddit AMA and QnA

Sledgehammer Games, the developer of Call of Duty: Modern Warfare 3, hosted a Reddit AMA where fans flooded the message board with requests to remove Skill-Based Matchmaking (SBMM). Despite the overwhelming number of questions about SBMM, Sledgehammer Games did not respond to any of them, likely due to restrictions from publisher Activision. Fans have long criticized SBMM, but it is unlikely that any changes will be made as Activision is believed to be pushing for its inclusion in every new release.

gaming2 years ago

MW3 Devs Explore Adjusting Aim Assist and Popular Movement Mechanics, Investigate Snaking and Bunny Hopping

Sledgehammer Games, the developers of Call of Duty: Modern Warfare 3, have hinted at tweaking the controversial Aim Assist feature in response to mixed feedback from both console and PC players. The developers described the current state of Aim Assist as "okay" but expressed a desire to examine it more closely. They discussed the possibility of simplifying the Aim Assist settings to streamline the experience and make tuning the game's mechanics more manageable. The community has been divided over Aim Assist, with controller players voicing concerns over its perceived underpowered state, while PC players call for reduced Aim Assist features, especially in cross-play scenarios.