
"Triple-i Game Showcase: Slay the Spire 2 Ditches Unity for 2025 Release"
Developer Mega Crit has confirmed that the upcoming Slay the Spire II will not be using Unity, opting instead for the open-source engine Godot. This decision follows controversy surrounding Unity's Runtime Fee policy changes, which led to backlash from indie developers. Despite Unity's subsequent policy adjustments, Mega Crit's move to Godot reflects a fractured relationship between developers and engine-makers, positioning Godot as a viable alternative for other developers.

