Activision's Treyarch is making several changes to Black Ops 7, including removing skill-based matchmaking and keeping persistent lobbies, in an effort to attract players back from Battlefield 6 and revive the classic multiplayer experience, despite concerns about competition.
Black Ops 7's beta introduces Open Moshpit, a new playlist that significantly reduces skill-based matchmaking to offer more varied and casual multiplayer experiences, with the feature available in the current beta and subject to change before release.
Battlefield 6 introduces a preferred crossplay system that prioritizes matching players by input type (console or PC) to improve fairness and gameplay experience, along with a focus on ping and skill-based matchmaking tailored to game modes, aiming to better compete with Call of Duty and address issues from previous titles like Battlefield 2042.
Fortnite OG matches reportedly feature up to 90% bots in low skill-based matchmaking (SBMM) lobbies, according to data miners like osirion_gg. This adjustment aims to balance the influx of skilled players returning to the game, ensuring less skilled players still enjoy their experience. In contrast, high SBMM lobbies have only 10 bots. The use of bots and SBMM has sparked debate, with some arguing it diminishes game enjoyment, while others, like Activision, claim it boosts player retention. Epic Games has yet to comment on these claims.
Epic Games' recent update to Fortnite's OG mode, which reintroduced bots and skill-based matchmaking, has sparked backlash from the community. Players argue that these changes diminish the nostalgic appeal and original experience of the game by reducing the skill gap. While some appreciate the adjustments for accommodating various skill levels, others feel the update was premature and detracts from the classic Battle Royale experience. The debate highlights ongoing tensions around skill-based matchmaking in competitive gaming.
An XDefiant producer agrees with the sentiment that if players never find "easy enemies" in the shooter without skill-based matchmaking, it indicates they are the "easy enemy" and have room for improvement. This perspective suggests that improving one's gameplay will be more rewarding over time.
Activision has revealed details about the skill-based matchmaking (SBMM) system in Call of Duty, emphasizing that connection quality is the top priority in matchmaking. The company explained that skill is a factor but not dominant, and it aims to create a balanced player experience. Activision addressed community questions and debunked myths about matchmaking, stating that it will continue to explore ways to improve the system. While the company has considered removing skill from matchmaking in specific modes, it remains committed to maintaining a healthy player ecosystem.
Activision reveals that players cannot outsmart Call of Duty's skill-based matchmaking by restarting it, as the developers offer a detailed explanation of how the matchmaking process works. They defend the inclusion of skill in matchmaking, stating that it increases variety of outcomes for players of all skill levels and prevents a "spiral effect" caused by lower skilled players quitting matches. Despite criticism from high skill players, the developers maintain that the data supports the current system and emphasize the importance of maintaining a fair ecosystem for players of all abilities.
The developers of Call of Duty have addressed the controversial topic of skill-based matchmaking in a detailed blog post, emphasizing that player enjoyment is their top priority. They explained that matchmaking considers factors such as connection, time to match, skill, and playlist diversity. Skill is determined based on various performance metrics and is used to ensure balanced matches. The developers acknowledged concerns from players and streamers about overly competitive lobbies and pledged to explore ways to address these issues, but they do not plan to remove skill measurement as a matchmaking factor or provide an opt-out option.
Fortnite players and content creators are expressing their dissatisfaction with the number of bots in unranked lobbies, as the absence of skill-based matchmaking in Fortnite leads to an influx of AI opponents. While some players appreciate the presence of bots for the sake of playing with friends, others argue that it detracts from the overall enjoyment of the game. Epic Games has yet to address the issue, but it may be addressed in the upcoming season.
Max Hoberman, a former Bungie developer known for his work on Halo 2 and Halo 3, criticizes the modern skill-based matchmaking (SBMM) system in multiplayer FPS games like Call of Duty. Hoberman argues that while SBMM aims for balanced matches, it often leads to stressful and less enjoyable experiences for players. He suggests a combination of skill-based matchmaking and other pairing methods to provide a mix of challenging, dominating, and close contests. Hoberman also emphasizes the importance of unranked matches for casual fun and proposes alternative solutions instead of segregating high-skill players.
Sledgehammer Games, the developer of Call of Duty: Modern Warfare 3, held a Reddit AMA to address questions about the game's multiplayer but remained silent on the controversial issue of Skill-Based Matchmaking (SBMM). While SBMM has been a major concern for players, the developers did discuss other topics such as weapon balancing, operator skins, and potential gameplay changes. They also mentioned plans for fixes and adjustments to various aspects of the game based on player feedback. However, the lack of response regarding SBMM left many players disappointed.
Former Halo 2 and 3 UX design lead, Max Hoberman, criticized skill-based matchmaking (SBMM) in modern gaming, calling it a "failure." He argued that SBMM increases stress and segregates high-level players from the rest of the community. Hoberman explained that the key to successful SBMM is allowing for both fun and challenging matches, but many modern titles focus solely on matching players of the same level. He disagreed with an article claiming SBMM improves the gaming experience, stating that it discriminates against high-skill players and prevents casual play with friends. Many players agreed, expressing that first-person shooting games are no longer as enjoyable due to the strict implementation of SBMM.
Call of Duty: Modern Warfare 3 players are expressing frustration over the game's aggressive skill-based matchmaking system, which they claim makes matches overly competitive and less enjoyable. Despite seeking clarification and expressing their concerns, the developers, Sledgehammer Games, remained silent on the matter during a recent AMA on Reddit. The community is outraged by the lack of response and the ongoing silence from the developers, who have been advised to avoid addressing skill-based matchmaking. However, the developers did mention plans to test non-disbanding lobbies in a future update, but it remains to be seen if this will satisfy the players' demands for change.
Sledgehammer Games, the developer of Call of Duty: Modern Warfare 3, hosted a Reddit AMA where fans flooded the message board with requests to remove Skill-Based Matchmaking (SBMM). Despite the overwhelming number of questions about SBMM, Sledgehammer Games did not respond to any of them, likely due to restrictions from publisher Activision. Fans have long criticized SBMM, but it is unlikely that any changes will be made as Activision is believed to be pushing for its inclusion in every new release.