Halo 3 Developer Critiques Modern FPS Games and SBMM

TL;DR Summary
Max Hoberman, a former Bungie developer known for his work on Halo 2 and Halo 3, criticizes the modern skill-based matchmaking (SBMM) system in multiplayer FPS games like Call of Duty. Hoberman argues that while SBMM aims for balanced matches, it often leads to stressful and less enjoyable experiences for players. He suggests a combination of skill-based matchmaking and other pairing methods to provide a mix of challenging, dominating, and close contests. Hoberman also emphasizes the importance of unranked matches for casual fun and proposes alternative solutions instead of segregating high-skill players.
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