Battlefield 6 launched with massive player interest, causing full servers and long queues, prompting EA to implement a queue system to manage the surge and ensure a smoother login experience for players.
EA's new Skate game, launched in early access, is experiencing server queues due to high player demand, and it requires a constant internet connection, leading to community frustration despite developer efforts to improve wait times and the game's design emphasizing an always-online experience.
EA's Battlefield 6 open beta begins on August 9th with multiple stages, offering players a chance to try various maps and modes across different weekends. The beta includes server queues due to high demand, but EA is expanding servers to accommodate players. Early access was available through Battlefield Labs or Twitch Drops, but now players must wait for the open weekends unless new codes are issued. Rewards include skins and in-game items, and players facing infinite loading screens are advised to restart the game.
Blizzard boss Rod Fergusson has explained why server queues were necessary during the recent early access beta for Diablo IV, stating that they are sometimes put in place to help manage pressure on specific subsets of a game. Fergusson said that server queues are an "inexact science," but the aim is to be more conservative out of the gate in an attempt to mitigate issues later on. The open beta for Diablo IV runs from March 24-26, and more server queues are expected. Diablo IV releases in full on June 6.