
RE9 blends two gameplay styles into one, a sushi-inspired leap for Resident Evil
Resident Evil: Requiem director Koshi Nakanishi says RE9 will avoid RE6’s multi-protagonist pitfall by merging two distinct styles into a single cohesive experience: Grace follows a RE2-style template while Leon adopts a RE4-style approach. The two leads will offer different yet complementary gameplay (exploration, horror, backtracking, inventory management) that, together, create a unified, pure-expression of the series—much like sushi blends flavors rather than sticking to one component.