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Kill Team

All articles tagged with #kill team

Kasrkin return to elite status as January Kill Team balance shakes up the field
gaming1 month ago

Kasrkin return to elite status as January Kill Team balance shakes up the field

The January Kill Team Balance Update boosts Kasrkin with a new Rapid Fire rule (shoot twice with lasguns/laspists/bolt pistols), unrestricted Severe from Light ‘Em Up, and the Sergeant’s Veteran Leadership allowing two Skill At Arms active per turning point (potentially three with the sergeant’s action). Other factions are nerfed or rebalanced: Battleclade’s Noospheric Network gains reliability via relaxed timing/movement restrictions and a new Datacoronal Accumulator; Canoptek Circle’s Obelisk Node Matrix now provides only Accurate 1; Macrocyte Warriors’ stats are toned down; Deathwatch receives adjustments to reduce stacking and tweak Special Issue Ammunition and Piercing 1. Tac Ops like Flank and Retrieval are weakened, and a Breach-focused change introduces the Breaching Charge (1 less AP to breach, and breaches restrict low-AP charges/shoots). The update is downloadable from Warhammer Community.

Shadowhunt Pre-Orders Unleash Murderwing and Celestian Insidiants in Kill Team
gaming1 month ago

Shadowhunt Pre-Orders Unleash Murderwing and Celestian Insidiants in Kill Team

Warhammer Community announces Saturday pre-orders for Kill Team: Shadowhunt, introducing two new kill teams—the jump-pack Murderwing and the Adepta Sororitas Celestian Insidiants—along with the Shadowhunt Dossier, Descent killzone (upper and lower floors) and Joint Ops/Adversary Ops. The box also reintroduces XV26 Stealth Battlesuits and Wolf Scouts, includes datacards, tokens, transfer sheets, and two game boards; all items are available while stocks last.

Celestian Insidiants Bring Witch-Hunting Might to Kill Team
gaming1 month ago

Celestian Insidiants Bring Witch-Hunting Might to Kill Team

Warhammer Community previews Celestian Insidiants, a new Kill Team for the Adepta Sororitas. This nine-operator squad specializes in hunting psykers and comes with three key rules—Inspiration, Martyrdom, and Weapons of the Witch Hunters—enabling Inspiring allies, granting Benedictions when a nearby ally falls, and providing tools to blunt psychic powers on the battlefield.

Descent killzones fuse two boards into a deadly Kill Team Shadowhunt arena
gaming1 month ago

Descent killzones fuse two boards into a deadly Kill Team Shadowhunt arena

Kill Team: Shadowhunt introduces Descent killzones—twin-battlefield boards that link Volkus and Tomb World, forcing operatives to juggle two rule sets with Entryways that shuttle units between boards. The rules include specialized movement and shooting from Entryways, smaller boards per killzone, and mixed objectives, with three Adversary Ops and Joint Ops missions, six extra Descent maps for regular play, and a build-your-own-map option. Pre-orders for Shadowhunt go live soon.

Murderwing Soars Into Shadowhunt with Sky-High Chaos
gaming1 month ago

Murderwing Soars Into Shadowhunt with Sky-High Chaos

Kill Team: Shadowhunt adds the Murderwing, a fast, airborne Chaos Space Marines squad whose Boost jump-pack rule lets them fly over terrain and enemies during Charger Fall Back or Reposition actions, enabling Slice From Above with Bladefins and a toolkit built for disruptive, high-mobility play; terrain like Volkus and Tomb World shape the strategy, and the expansion is teased alongside insights from the Just Another Kill Team podcast.

"Warhammer Next Week: Kill Team Salvation, More Nids, and Deathgorge Unveiled"
gaming2 years ago

"Warhammer Next Week: Kill Team Salvation, More Nids, and Deathgorge Unveiled"

Games Workshop is set to release new content for Warhammer, including a new Kill Team set called Kill Team: Salvation featuring Striking Scorpions and Space Marine Scouts, individual kits for Tyranid models previously only available in a boxed set, and a new warband called Death Gorge for Warhammer Underworlds. Pre-orders will begin on December 23rd.