"Suicide Squad Game's Troubled Development and Industry Impact Unveiled"
Originally Published 1 year ago — by Kotaku

Warner Bros. executives had high financial expectations for Suicide Squad: Kill the Justice League despite its troubled development, which included shifting creative visions, a pivot to a new genre, and bottlenecks caused by former creative director Sefton Hill. The game, modeled after titles like Destiny, faced numerous setbacks and tech debt, leading to its poor reception and anemic player numbers. Rocksteady Studios is now focusing on a director's cut of Hogwarts Legacy and pitching a new single-player project, with no major overhaul for Suicide Squad planned.
