Tag

In Game Monetization

All articles tagged with #in game monetization

gaming2 years ago

Indie Dev Ditches Monetization, Prioritizes Player Sentiment

Indie RPG Inkbound developer, Shiny Shoe, has announced that it will remove all in-game monetization, including the battle pass and microtransactions, by the end of October. The decision was made in response to the trending sentiment against these features in the industry and among players. The existing battle pass content will be converted into cosmetic-only optional "supporter packs" DLCs sold on Steam. The developer aims to continue supporting the game beyond release and will offer additional bonus rewards to players who have supported the game with real-life money.

gaming2 years ago

Vampire: The Masquerade - Bloodhunt development ends, servers to stay live.

Developer Sharkmob has announced that it will end active development on the free-to-play battle royale game Vampire The Masquerade: Bloodhunt due to not being able to reach the required number of players. In-game monetization will also be turned off, but the servers will remain active for the foreseeable future, with an in-game voting system implemented to keep the game fresh. The last planned patch for Bloodhunt will be released soon, and real currency purchasing will be turned off on September 26th.