
Unrealized Magic: MTG Mechanics Still in Development
At PAX Unplugged 2024, Magic: The Gathering designer Gavin Verhey discussed three mechanics he would love to see in the game but are unlikely to be implemented. These include 'Gunk,' which clogs opponents' hands, a treasure-finding mechanic involving opening booster packs, and a competitive-focused side deck concept. Verhey also mentioned the improbable idea of 'triple face cards,' highlighting the challenges of integrating such mechanics into the game.