Sony is expanding its gaming empire by investing heavily in its first-party studios to create iconic titles and franchises, while balancing creative independence with strategic oversight to avoid costly failures like the collapse of Firewalk Studios' Concord game. The company aims to produce diverse, high-quality games that differentiate PlayStation from competitors, with a focus on building long-term franchises and managing risks in a competitive market.
The PlayStation Store will introduce accessibility tags, a list of descriptors that developers can pin to games to highlight their specific accessibility support. The tags will provide detailed insight on accessibility features supported in games, and there will be more than 50 accessibility tags available for game developers to choose from. The tags are spread across six different categories, including audio, control, gameplay, online communication, subtitle and caption, and visual. Sony's first-party studios have been doing some cool stuff regarding accessibility options in its games, and the list of games that support accessibility tags is expected to grow.