Double Fine's Keeper: An Endearing Lighthouse Adventure and Studio's Future Focus
Originally Published 4 months ago — by The Guardian

Keeper is an experimental, surreal video game by Double Fine where players control an animated lighthouse in a bizarre, evolving ecological world inspired by 1980s fantasy films and real-world nature, created during a laid-back, dreamlike development process. Despite its whimsical nature, the game is funded by Microsoft, which is involved in controversial military-related activities, raising ethical questions about the company's broader actions.