Tag

Digsite

All articles tagged with #digsite

gaming1 year ago

Celebrating 20 Years of Halo 2: A Classic's Legacy and Turbulent Development

In celebration of Halo 2's twentieth anniversary, the Digsite modding team has released two previously cut missions, "Earth City" and "Alpha Moon," for Halo: The Master Chief Collection on PC. "Earth City," originally showcased at E3 2003, has been rebuilt with improved visuals and stability, while "Alpha Moon" offers a partially completed mission featuring the Arbiter. Both missions are available on the Steam Workshop, with "Alpha Moon" releasing on November 15. Players can access these levels by disabling Anti-Cheat and selecting them in the campaign menu.

gaming1 year ago

"Exploring the Depths: Halo's Digsite Unveiled"

The Digsite team, in collaboration with 343 Industries, has released new content for Halo: The Master Chief Collection modders, focusing on development maps and prototype single-player levels from the period between Halo: Combat Evolved and Halo 2. This includes early Milestone content built using the "Halo 1.5" version of the Blam! Engine, which required significant decompiling and polishing to function in the modern MCC. The release also features an updated lighting tool for Halo 2 assets and detailed design documents for several prototype levels, offering modders a wealth of material to work with.

gaming2 years ago

Restoring Lost Halo Maps and Cut Content: A Year-Long Project

Developers 343 Industries and modding team Digsite have partnered to restore lost features from Halo's cutting room floor to the Master Chief Collection, including never-before-seen maps and weapons from the archives of Halo: Combat Evolved. The Digsite team is excavating and restoring weapons, enemies, maps, sounds, and vehicles from the earliest eras of Halo development, adding them to the collection in a series of updates. This includes a "swamp themed level" made by Gearbox Software for Halo: Combat Evolved's PC port in 2003. The restored content offers a glimpse into the game's evolution from an RTS to a third-person shooter and eventually a first-person shooter.