Palworld's latest patch, v0.1.5.1, brings various fixes and balance adjustments for the Steam version, with the Xbox update pending. The developer, Pocketpair, is still addressing issues with auto-save on the Xbox and Xbox Game Pass versions, while the wait for dedicated servers on Xbox continues. Despite the game's success with over 25 million players, it has faced controversy and legal scrutiny due to its similarities to Pokémon.
Palworld, a popular sandbox game, has seen massive success on Xbox Game Pass, prompting a partnership with Xbox to bring a heavily requested PC feature exclusive to Steam onto console. Microsoft is working with Pocketpair to improve the quality of Palworld on Xbox by providing support for dedicated servers, engineering resources for optimization, and expediting updates. The commitment to bring dedicated servers to console aims to address the inferiority of the Xbox version compared to Steam, and players can look forward to more updates, Pals, bosses, islands, and full crossplay in the future.
Palworld, the popular game released on January 19, 2024, has dedicated servers with console commands that admins can use to manage gameplay, including banning and kicking players. These commands can be entered into the chat box, granting control over various server functions such as broadcasting messages, teleporting players, and listing users. The article provides a list of available commands and instructions on their usage, catering to the game's growing player base of over 1.4 million on Steam.
Palworld, the upcoming game featuring Pokémon with Guns, won't have dedicated multiplayer servers on Xbox at launch, limiting players to online co-op between two and four people or solo play. Xbox players also won't be able to play with those on Steam initially, as Steam users will have access to dedicated servers for up to 32 people. The developers are working to negotiate the inclusion of dedicated servers on the Xbox version in the future, but this feature won't be available at launch.
Valheim's latest update (version 0.217.19) introduces the ability to use world modifiers on dedicated servers, along with various fixes and improvements. The update includes new buildable structures, smoother snap points for building, balance adjustments to enemy health, and additional console commands for admins. Players can now set world modifiers and presets using parameters in the startup bat file or console as an admin. The patch notes also mention the addition of a blue standing brazier and updates to Haldor's music.
A recent leak suggests that Take-Two may not include dedicated servers in the upcoming game, GTA 6, due to cost-cutting measures. This decision could potentially harm the game's online component, which is a significant part of the franchise's success. However, it's important to note that Take-Two has yet to announce anything official regarding the inclusion of dedicated servers in GTA 6. The game is expected to be released between October 2024 and September 2025.
Fans of Grand Theft Auto 6 are concerned after a prominent leaker, Tez2, disclosed that the game's online mode won't have dedicated servers. This could lead to performance issues like lag and glitches, which have plagued the current version of Grand Theft Auto Online. Fans are hoping that this leak is false, as the lack of dedicated servers would be a misstep for Rockstar Games.
A Rockstar Games insider, Tez2, has revealed that GTA 6 won't have dedicated servers, which means that issues that plague GTA Online right now will likely continue in the new title. Take-Two rejected a proposal for dedicated servers a few years ago, considering it cost-prohibitive for them. This means that players could keep experiencing issues they deal with in the current game, even though the developers have been working on fixing problems caused by the servers.