
God of War Creator Rips Into Sons of Sparta, Calls It a 'Worst Decision'
David Jaffe, the original God of War creator, criticizes the 2D side-scroller God of War: Sons of Sparta in a nine‑minute YouTube video, calling it
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David Jaffe, the original God of War creator, criticizes the 2D side-scroller God of War: Sons of Sparta in a nine‑minute YouTube video, calling it

God of War co-creator David Jaffe critiques Mega Cat Studios’ PS5 side-scroller God of War: Sons of Sparta, calling it a “terrible first-party game” and an “embarrassment” even after hours of play. He blames Sony and Santa Monica leadership (notably Mary Olson) for design choices like a younger Kratos and issues with visual language, readability, and UI, while giving the smaller studio some leeway. He argues the game is competently made but fails to live up to the GoW name, a stance that aligns with his broader negative take on Sony’s first-party direction.

David Jaffe criticizes the new retro-style 2D God of War spin-off, calling it 'total crap' and railing against its art direction and price, sparking a heated online debate with fans and commenters defending or condemning Sony’s experimental approach.

God of War creator David Jaffe criticized the graphics of Zelda: Tears of the Kingdom on Twitter, stating that people have a double standard for games depending on the platform they're released on. He believes that a great game is a great game regardless of technical level and production values, but is surprised that the graphics of TotK have not been criticized in overwhelmingly positive reviews. Jaffe emphasizes that gameplay is the most important part of a game for him, but still thinks that the graphics of TotK are "bland and old looking".

God of War creator David Jaffe criticized the graphics of Zelda: Tears of the Kingdom in a tweet, stating that people have a double standard for games depending on the platform they're released on. He believes that a great game is a great game regardless of technical level and production values, but wonders why the graphics of TotK are not criticized in overwhelmingly positive reviews. Jaffe emphasizes that gameplay is the most important part of a game for him, but still has a strong opinion that TotK looks "bland and old looking".