Tag

Custom Characters

All articles tagged with #custom characters

Wargaming’s Own Champions: Warhammer Community Tests The Maelstrom’s Custom Character Rules
gaming19 days ago

Wargaming’s Own Champions: Warhammer Community Tests The Maelstrom’s Custom Character Rules

Warhammer Community staff test The Maelstrom’s custom character rules from Crucible of Champions by building several homebrewed leaders (e.g., Ashnasir the Excoriator and Zerachiel) and detailing their datasheets and kitbash methods. The pieces show how to design Dynastic Conquerors with Flayer Curse, Flayer claws, and United In Destruction to lead custom forces, and invite readers to craft their own champions for The Maelstrom: Crucible of Champions ahead of The Maelstrom: Lair of the Tyrant pre-orders.

Forge your own Warhammer 40,000 heroes with Crucible of Champions rules
warhammer-4000020 days ago

Forge your own Warhammer 40,000 heroes with Crucible of Champions rules

The Warhammer Community article introduces Crucible of Champions, a new set of rules in The Maelstrom: Lair of the Tyrant that lets players craft bespoke Warlord protagonists for their 40,000 armies. Starting from an archetype, players add a Specialism, abilities, and a choice of weapons to shape a character’s keywords, roles, and point cost, with examples like Rogue Trader Kristovahl Dynost III, Glitcha da Psykamekk, and Zar Tahyed. The rules emphasize flexibility and storytelling, allowing kooky combinations in friendly matches, and note that the first two weapons are free with subsequent weapons costing five points each. Pre-orders for The Maelstrom: Lair of the Tyrant are teased as part of the narrative.

Marvel vs. Capcom 3 Modding Breakthroughs: Solving Big Problems and Fulfilling Superfan Dreams
gaming2 years ago

Marvel vs. Capcom 3 Modding Breakthroughs: Solving Big Problems and Fulfilling Superfan Dreams

The Ultimate Marvel vs. Capcom 3 modding community has solved the game's biggest problem by creating the Clone Engine, which adds at least 50 new character slots for players to use custom characters with. This solves the issue of putting custom characters over costume slots, which made it so players couldn't pick the original character and a modded one in the same slot at one time because it would give them both the same moveset. Maximilian Dood put out a $5,000 bounty for anyone who could figure out how to add new character slots to UMVC3, and modder Gneiss claimed it.